[network options] connectiontype=lan connectionspeed=10000 packetsize=512 defaultconnection=My Connection playericon=Content\Textures\stockdecals\decal_48.tga teamicon=Content\Textures\stockdecals\decal_48.tga [graphics options] noblend=false screenwidth=800 screenheight=600 shadowmode=2 mipbias=0 loadradius=4 compositing=3 lod=0.000000 maxlights=8 hidesky=false effectlod=0.000000 detailtexture=true multitexture=true lightmaps=true culturals=false footsteps=true fancywater=true movietextures=true simplelighting=false bitdepth=16 videodriverindex=0 antialias=false missionmusic=true vertexlighting=true fontsmall=-2 fontmedium=-2 fontlarge=-4 fontlarge2=-2 fontlarge3=-10 [sound options] lowendsound=false radius=1.000000 hardwaremixing=false [special commands] autotorsocenter=2 killgame=false huddamagemode=false hudtargetdamagemode=true [server] allowdecaltransfer=0 defaultservername=frstrm's game dedicated=0 playerlimit=16 visibility=1 joininprogress=1 joininprogresscutoff=0 joininprogresscutofftime=1000 heaton=0 forcerespawn=1 splashon=0 weaponjamon=0 ammobayfireon=0 advancemodeon=0 armormodeon=0 splashpercentage=100 unlimitedammo=1 friendlyfirepercentage=0 allowzoom=1 allow3rdperson=1 allowdeadtochat=0 reportstats=0 serverrecycle=0 recycledelay=30 playmissionreview=0 deadmechcantsee=0 deadmechcantseeotherteam=1 ruletype=2 usemapcycle=0 maxplayers=16 allowedmech1=ffffffff allowedmech2=ffffffff allowedbeam1=ffffffff allowedbeam2=ffffffff allowedmissile1=ffffffff allowedmissile2=ffffffff allowedprojectile1=ffffffff allowedprojectile2=ffffffff allowedsubsystem1=ffffffff allowedsubsystem2=ffffffff maxbots=16 [joystick] bithrottlecenter=0.300000 bithrottlelow=0.250000 bithrottlehigh=0.060000 onethrottlecenter=0.300000 onethrottlehigh=0.060000 onewaythrottle=false [cameraship params] timescoringinterval=15 timescoringduration=5 timeidlechange=5 timescoringatend=10.0 [battle tech misc] secmissionreplay=30.0 secmissionreport=15.0 MinShift=-180 lrpt=072003082ab4b906fabd1c154d3d8fd77942028e TimeList_Index=5 TimeList_Value=10 RuleBook=1 DawnWar=1 BiggieSizeIt=1 CanYouHearTheFootSteps=1 [battle tech print] PaperMarginL=567 PaperMarginT=567 PaperMarginR=567 PaperMarginB=567 TopImageHeight=1701 GapColumn=226 ImageTitleHeight=300 GapTopImageTable=170 CellMarginLR=40 CellMarginTV=40 TableTextHeight=180 GapFFA=60 GapTableMH=170 MHHeight=400 MHTextHeight=240 GapMHText=170 TextMarginL=60 TextMarginT=60 TextMarginR=60 TextMarginB=60 TextHeight=220 InfoTextHeight=180 [RookieMission] // Default mission loaded when the console opens and when "Default" is clicked. // All entries are optional - omit any to keep the hardcoded built-in default. // // MissionName - exact display name as it appears in the map dropdown // default: ScarabStronghold - Attrition // GameType - 0-based index into the game-type dropdown (2 = Attrition) // default: 2 // TimeLimit - time limit in minutes; -1 means use the server's default time // default: -1 (uses g_nTimeList_Value, currently 7 min) // Visibility - 0=Clear 1=Light Fog 2=Medium Fog 3=Heavy Fog // Weather - 0=Off 1=Rain // TimeOfDay - 0=Day 1=Night // Radar - 0=Novice 1=Off 2=Bars 3=Unlimited // HeatOn - 0=Off 1=On // FriendlyFire - 0=Off 100=Full (percentage) // SplashDamage - 0=Off 1=On // UnlimitedAmmo - 0=Off 1=On // WeaponJam - 0=Off 1=On // AdvanceMode - 0=Off 1=On // ArmorMode - 0=Off 1=On // // Example: uncomment and edit lines below to customize //MissionName=ScarabStronghold - Attrition //GameType=2 //TimeLimit=-1 //Visibility=0 //Weather=0 //TimeOfDay=0 //Radar=0 //HeatOn=0 //FriendlyFire=0 //SplashDamage=0 //UnlimitedAmmo=1 //WeaponJam=0 //AdvanceMode=0 //ArmorMode=0