mechnames[ 0 ] = localize$(DNL_ANNIHILATOR) mechnames[ 1 ] = localize$(DNL_ARCHER) mechnames[ 2 ] = localize$(DNL_ARCTICWOLF) mechnames[ 3 ] = localize$(DNL_ARES) mechnames[ 4 ] = localize$(DNL_ARGUS) mechnames[ 5 ] = localize$(DNL_ASSASSIN2) mechnames[ 6 ] = localize$(DNL_ATLAS) mechnames[ 7 ] = localize$(DNL_AVATAR) mechnames[ 8 ] = localize$(DNL_AWESOME) mechnames[ 9 ] = localize$(DNL_BATTLEMASTER) mechnames[ 10 ] = localize$(DNL_BATTLEMASTERIIC) mechnames[ 11 ] = localize$(DNL_BEHEMOTH) mechnames[ 12 ] = localize$(DNL_BEHEMOTHII) mechnames[ 13 ] = localize$(DNL_BLACKHAWK) mechnames[ 14 ] = localize$(DNL_BLACKKNIGHT) mechnames[ 15 ] = localize$(DNL_BLACKLANNER) mechnames[ 16 ] = localize$(DNL_BRIGAND) mechnames[ 17 ] = localize$(DNL_BUSHWACKER) mechnames[ 18 ] = localize$(DNL_CATAPULT) mechnames[ 19 ] = localize$(DNL_CAULDRONBORN) mechnames[ 20 ] = localize$(DNL_CHIMERA) mechnames[ 21 ] = localize$(DNL_COMMANDO) mechnames[ 22 ] = localize$(DNL_COUGAR) mechnames[ 23 ] = localize$(DNL_CYCLOPS) mechnames[ 24 ] = localize$(DNL_DAISHI) mechnames[ 25 ] = localize$(DNL_DEIMOS) mechnames[ 26 ] = localize$(DNL_DRAGON) mechnames[ 27 ] = localize$(DNL_FAFNIR) mechnames[ 28 ] = localize$(DNL_FLEA) mechnames[ 29 ] = localize$(DNL_GLADIATOR) mechnames[ 30 ] = localize$(DNL_GRIZZLY) mechnames[ 31 ] = localize$(DNL_HAUPTMANN) mechnames[ 32 ] = localize$(DNL_HELLHOUND) mechnames[ 33 ] = localize$(DNL_HELLSPAWN) mechnames[ 34 ] = localize$(DNL_HIGHLANDER) mechnames[ 35 ] = localize$(DNL_HOLLANDERII) mechnames[ 36 ] = localize$(DNL_HUNCHBACK) mechnames[ 37 ] = localize$(DNL_KODIAK) mechnames[ 38 ] = localize$(DNL_LOKI) mechnames[ 39 ] = localize$(DNL_LONGBOW) mechnames[ 40 ] = localize$(DNL_MADCAT) mechnames[ 41 ] = localize$(DNL_MADCAT2) mechnames[ 42 ] = localize$(DNL_MASAKARI) mechnames[ 43 ] = localize$(DNL_MAULER) mechnames[ 44 ] = localize$(DNL_NOVACAT) mechnames[ 45 ] = localize$(DNL_OSIRIS) mechnames[ 46 ] = localize$(DNL_OWENS) mechnames[ 47 ] = localize$(DNL_PUMA) mechnames[ 48 ] = localize$(DNL_RAVEN) mechnames[ 49 ] = localize$(DNL_RIFLEMAN) mechnames[ 50 ] = localize$(DNL_RYOKEN) mechnames[ 51 ] = localize$(DNL_SHADOWCAT) mechnames[ 52 ] = localize$(DNL_SOLITAIRE) mechnames[ 53 ] = localize$(DNL_SUNDER) mechnames[ 54 ] = localize$(DNL_TEMPLAR) mechnames[ 55 ] = localize$(DNL_THANATOS) mechnames[ 56 ] = localize$(DNL_THOR) mechnames[ 57 ] = localize$(DNL_ULLER) mechnames[ 58 ] = localize$(DNL_URBANMECH) mechnames[ 59 ] = localize$(DNL_UZIEL) mechnames[ 60 ] = localize$(DNL_VICTOR) mechnames[ 61 ] = localize$(DNL_VULTURE) mechnames[ 62 ] = localize$(DNL_WARHAMMER) mechnames[ 63 ] = localize$(DNL_WOLFHOUND) mechnames[ 64 ] = localize$(DNL_ZEUS) mechnames[ 65 ] = localize$(DNL_CHAMPION) mechnames[ 66 ] = localize$(DNL_JENNER2C) mechnames[ 67 ] = localize$(DNL_DASHER) mechnames[ 68 ] = localize$(DNL_MARAUDER) mechnames[ 69 ] = localize$(DNL_THUNDERBOLT) mechnames[ 70 ] = localize$(DNL_GRIFFIN) //mechnames[ 70 ] = localize$(IDS_ML_NA_INFO) //mechnames[ 71 ] = localize$(IDS_ML_NA_INFO)