#include "MW4Headers.hpp" #include "hudcomp.hpp" #include "hudcamera.hpp" #include "mwapplication.hpp" #include "..\missionlang\resource.h" using namespace MechWarrior4; HUDCamera::HUDCamera() { Location (Point3D (0,0,0.9f)); Size (Point3D (800,600,0.9f)); Color (255,255,255,255); MWApplication *app; app = MWApplication::GetInstance (); m_FactionName = new HUDText (); m_FactionName->UpdateText (""); m_FactionName->SetSize (HUDText::LARGE2_SIZE); m_LifeGoneText = new HUDText (); m_LifeGoneText->UpdateText (app->GetLocString (IDS_OUTOFLIFE)); m_LifeGoneText->SetSize (HUDText::LARGE3_SIZE); m_FollowName = new HUDText (); m_FollowName->UpdateText (""); m_FollowName->SetSize (HUDText::LARGE3_SIZE); m_Time = gos_GetElapsedTime (); m_EndTime = 0; } HUDCamera::~HUDCamera() { delete m_FactionName; delete m_LifeGoneText; delete m_FollowName; } void HUDCamera::Update (Time till) { m_Time = till; inherited::Update (till); } void HUDCamera::OutOfLives (void) { m_EndTime = m_Time + 20.0f; } void HUDCamera::DrawImplementation(void) { Point3D loc; DWORD width,height; loc.x = 400; loc.y = 600; loc.z = 0.9f; if (!m_FactionName->Empty ()) { m_FactionName->DrawSize (width,height); loc.y -= (height+5); loc.x = 400 - width/2.0f; m_FactionName->Color (0,0,0,255); m_FactionName->Draw (loc); loc.x -=2; loc.y -=2; m_FactionName->Color (0,255,0,255); m_FactionName->Draw (loc); loc.y += 2; } if (!m_FollowName->Empty ()) { loc.x = 400; m_FollowName->DrawSize (width,height); loc.y -= (height + 10); loc.x -= width/2.0f; m_FollowName->Color (0,0,0,255); m_FollowName->Draw (loc); loc.x -=2; loc.y -=2; m_FollowName->Color (0,255,0,255); m_FollowName->Draw (loc); loc.y += 2; } // MSL 5.03 Removed "Out of Lives" text from displaying on Cameraship/MR /* if (m_EndTime > m_Time) { loc.x = 400; m_LifeGoneText->DrawSize (width,height); loc.y -= (height+5); loc.x = 400 - width/2.0f; m_LifeGoneText->Color (0,0,0,255); m_LifeGoneText->Draw (loc); loc.x -=2; loc.y -=2; m_LifeGoneText->Color (0,255,0,255); m_LifeGoneText->Draw (loc); } */ }