//===========================================================================// // File: ray.tst // // Project: MUNGA Brick: Math Library // // Contents: Implementation details for the ray class // //---------------------------------------------------------------------------// // Date Who Modification // // -------- --- ---------------------------------------------------------- // // 11/25/94 JMA Initial coding. // //---------------------------------------------------------------------------// // Copyright (C) 1994-1995, Virtual World Entertainment, Inc. // // All Rights reserved worldwide // // This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL // //===========================================================================// #include "StuffHeaders.hpp" bool Ray3D::TestClass() { SPEW((GROUP_STUFF_TEST, "Starting Ray3D test...")); SPEW((GROUP_STUFF_TEST, " Ray3D::TestClass is stubbed out!")); return true; }