#pragma once #if defined(_DEBUG) #define MW4_ANIMATION_DEBUG #endif #if defined(_ARMOR) #define MW4_ANIMATION_DEBUG #endif #include #include "AngleAxis.hpp" #include "AnimFormat.hpp" #include "AnimIterator.hpp" #include "AnimInterp.hpp" #include "AnimInstance.hpp" #include "AnimIteratorManager.hpp" extern HGOSHEAP g_AnimParentHeap; extern HGOSHEAP g_AnimDataHeap; extern HGOSHEAP g_AnimIteratorHeap; extern HGOSHEAP g_AnimGeneral;