// NewMissionDlg.cpp : implementation file // #include "stdafx.h" #include "MW4GameEd2.h" #include "NewMissionDlg.h" #include #include ///////////////////////////////////////////////////////////////////////////// // CNewMissionDlg dialog CNewMissionDlg::CNewMissionDlg(CWnd* pParent /*=NULL*/) : CDialog(CNewMissionDlg::IDD, pParent) { //{{AFX_DATA_INIT(CNewMissionDlg) m_MissionName = _T(""); m_MapName = _T(""); //}}AFX_DATA_INIT } void CNewMissionDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CNewMissionDlg) DDX_Control(pDX, IDC_MAPLIST, m_MapList); DDX_Text(pDX, IDC_MISSIONNAME, m_MissionName); DDX_LBString(pDX, IDC_MAPLIST, m_MapName); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CNewMissionDlg, CDialog) //{{AFX_MSG_MAP(CNewMissionDlg) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CNewMissionDlg message handlers BOOL CNewMissionDlg::OnInitDialog() { CDialog::OnInitDialog(); m_MissionName="NewMission"; UpdateData(FALSE); WIN32_FIND_DATA file_data; HANDLE file_find; file_find=FindFirstFile("Resource\\Maps\\*.mw4",&file_data); if(file_find != INVALID_HANDLE_VALUE) { CString map_name; do { map_name=file_data.cFileName; map_name=map_name.Left(map_name.ReverseFind('.')); m_MapList.AddString(map_name); } while (FindNextFile(file_find,&file_data)); } /* Adept::ResourceFile *res_file; res_file=Adept::ResourceManager::Instance->GetResourceFile(0); Check_Object(res_file); Adept::Resource curres; curres.First(res_file); CString res_name,base_name,dir_name; while(res_file->ReadAndNext(&curres)) { res_name=(char *)curres.GetName(); res_name.MakeLower(); int sloc=res_name.Find("skies\\"); if(sloc!=-1) { // This is a Data File base_name=res_name.Mid(sloc+strlen("skies\\")); base_name=base_name.Left(base_name.ReverseFind('.')); m_SkyList.AddString(base_name); m_NightSkyList.AddString(base_name); } } */ m_MapList.SetCurSel(0); // m_SkyList.SetCurSel(0); // m_NightSkyList.SetCurSel(0); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CNewMissionDlg::OnOK() { UpdateData(TRUE); if(gos_DoesFileExist("Content\\Missions\\"+m_MissionName)) { MessageBox("A Mission with this Name Already Exists","Mission Created Error",MB_OK); } else { CDialog::OnOK(); } }