// ImageSpliterDlg.cpp : implementation file // #include "stdafx.h" #include "ImageSpliter.h" #include "ImageSpliterDlg.h" #include "string.h" #include "..\..\..\Libraries\ImageLib\Image.h" #include "ProgDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CImageSpliterDlg dialog CImageSpliterDlg::CImageSpliterDlg(CWnd* pParent /*=NULL*/) : CDialog(CImageSpliterDlg::IDD, pParent) { //{{AFX_DATA_INIT(CImageSpliterDlg) m_ImgName = _T(""); m_OBase = _T(""); m_tardir = _T(""); m_fimgx = 0; m_fimgy = 0; m_OutFormat = -1; m_RevOrder = FALSE; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CImageSpliterDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CImageSpliterDlg) DDX_Text(pDX, IDC_IMGNAME, m_ImgName); DDX_Text(pDX, IDC_OBASE, m_OBase); DDX_Text(pDX, IDC_TARDIR, m_tardir); DDX_Text(pDX, IDC_FIMAGEX, m_fimgx); DDV_MinMaxInt(pDX, m_fimgx, 0, 999999999); DDX_Text(pDX, IDC_FIMAGEY, m_fimgy); DDV_MinMaxInt(pDX, m_fimgy, 0, 999999999); DDX_CBIndex(pDX, IDC_OUTFORMAT, m_OutFormat); DDX_Check(pDX, IDC_RORDER, m_RevOrder); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CImageSpliterDlg, CDialog) //{{AFX_MSG_MAP(CImageSpliterDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BROWSE, OnBrowse) ON_BN_CLICKED(IDC_BROWSEDIR, OnBrowsedir) ON_WM_CLOSE() ON_WM_HSCROLL() ON_BN_CLICKED(IDC_GO, OnGo) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CImageSpliterDlg message handlers BOOL CImageSpliterDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here char dname[MAX_PATH]; GetCurrentDirectory(MAX_PATH,dname); m_tardir=dname; m_fimgx=m_fimgy=256; m_OutFormat=1; UpdateData(FALSE); CheckDlgButton(IDC_NUMBERS,1); return TRUE; // return TRUE unless you set the focus to a control } void CImageSpliterDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CImageSpliterDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CImageSpliterDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CImageSpliterDlg::OnBrowse() { UpdateData(TRUE); CFileDialog fdlg(TRUE,NULL,NULL,NULL,"Bitmap Images (*.tif,*.gif,*.tga,*.png)|*.tif;*.gif;*.tga;*.png||",NULL); if(fdlg.DoModal()==IDOK) { m_ImgName=fdlg.GetPathName(); m_OBase=fdlg.GetFileName(); m_OBase=m_OBase.Left(m_OBase.GetLength()-4); UpdateData(FALSE); } } // // Setup the GameOS structure // void __stdcall GetGameOSEnvironment( char* CommandLine ) { } void __stdcall ILFree(LPITEMIDLIST pidl); void CImageSpliterDlg::OnBrowsedir() { char pname[MAX_PATH]; BROWSEINFO bi; bi.hwndOwner =m_hWnd; bi.pidlRoot = NULL; bi.pszDisplayName = NULL; bi.lpszTitle = "Choose Target Path..."; bi.ulFlags = BIF_RETURNONLYFSDIRS; bi.lpfn = NULL; bi.lParam = (LPARAM)this; LPITEMIDLIST pidl = SHBrowseForFolder(&bi); if (SHGetPathFromIDList(pidl,pname)) { m_tardir=pname; UpdateData(FALSE); } if (bi.pidlRoot) { ILFree( const_cast< ITEMIDLIST* >( bi.pidlRoot ) ); } } void __stdcall ILFree(LPITEMIDLIST pidl) { LPMALLOC pMalloc; if (pidl) { #ifdef DEBUG UINT cbSize = ILGetSize(pidl); VALIDATE_PIDL(pidl); // Fill the memory with some bad value... _fmemset(pidl, 0xE5, cbSize); // If large enough try to save the call return address of who // freed us in the 3-6 byte of the structure. if (cbSize >= 6) *((UINT*)((LPSTR)pidl + 2)) = *(((UINT*)&pidl) - 1); #endif SHGetMalloc(&pMalloc); pMalloc->Free( pidl); pMalloc->Release(); } } void CImageSpliterDlg::OnClose() { // TODO: Add your message handler code here and/or call default CDialog::OnClose(); } void CImageSpliterDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { // TODO: Add your message handler code here and/or call default UpdateData(TRUE); // m_eper.Format("%i%%",m_edist); UpdateData(FALSE); CDialog::OnHScroll(nSBCode, nPos, pScrollBar); } void CImageSpliterDlg::OnGo() { Image SourceImg,DestImg; CString str; CProgressDlg pdlg; UpdateData(TRUE); pdlg.Create(); SourceImg.Load((char *)(LPCSTR)m_ImgName); DestImg.CreateBlank(m_fimgx,m_fimgy,(ITYPE)SourceImg.GetIType(),SourceImg.GetBpp()); CRect dst,src; dst.top=dst.left=0; dst.bottom=m_fimgy; dst.right=m_fimgx; int img,imgtot,x,y,nx,ny; img=0; imgtot=(SourceImg.GetHeight()/m_fimgy)*(SourceImg.GetWidth()/m_fimgx); for(y=0;y