#if !defined(AFX_TEXTUREPROPERTYVIEW_H__E59E3D52_54D9_491D_BEEE_96EA5D74061B__INCLUDED_) #define AFX_TEXTUREPROPERTYVIEW_H__E59E3D52_54D9_491D_BEEE_96EA5D74061B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // TexturePropertyView.h : header file // ///////////////////////////////////////////////////////////////////////////// // CTexturePropertyView view class CTexturePropertyView : public CView { protected: CTexturePropertyView(); // protected constructor used by dynamic creation DECLARE_DYNCREATE(CTexturePropertyView) // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTexturePropertyView) public: virtual void OnInitialUpdate(); protected: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint); virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult); //}}AFX_VIRTUAL // Implementation protected: virtual ~CTexturePropertyView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: CPropertySheet m_wndPropertySheet; //{{AFX_MSG(CTexturePropertyView) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TEXTUREPROPERTYVIEW_H__E59E3D52_54D9_491D_BEEE_96EA5D74061B__INCLUDED_)