#include "Content\\ShellScripts\\stddefs.h" #include "Content\\Shellscripts\\ShellFunctionHeaders.hpp" #include "Content\\ShellScripts\\NetParams.h" #include "Content\\GameTypes.h" #include "Content\\ShellScripts\\buttons.script" #include "Content\\ShellScripts\\listboxes.script" #include "Content\\ShellScripts\\Multiplayer\\lobby_listbox.script" #include "Content\\ShellScripts\\Multiplayer\\chatbox.script" #include "Content\\ShellScripts\\editbox.script" #define SCRIPTPATH "content\\Shellscripts\\Multiplayer\\" main { GUI_CREATE { location = 0,0,255 if (!exists(@mouse@)) script_run "Content\\ShellScripts\\mouse.script", 0x1700 script_run SCRIPTPATH "waitmessage.script", 0x1500 int chill = 0 int currentScreen = MULTIPLAYER_SCREEN object netScrn = network_scrn object mechBayScrn = mechbay_scrn object cinemaScrn = cinema_scrn } GUI_DESTROY { if exists(@waitmessage@) script_end "waitmessage.script" } GUI_DRAW { if exists(@waitmessage@) { setpencolor(0,0,0,255) drawrect 0,0 to getresx(),getresy() } } } mechbay_scrn { GUI_CREATE { int scriptIsRunning = 0 } GUI_EXECUTE { if (currentScreen == MECHBAY_SCREEN) { if (scriptIsRunning == 0) { if (chill > 2) { chill = 0 scriptIsRunning = 1 spew "START MB SCRIPT" callback($$Shell_CallbackHandler$$, ShellInitMechLabScreen) script_run "Content\\ShellScripts\\MechBay\\MechBay.script", 0x100 } else { chill++ } } } else { if (scriptIsRunning > 0) { spew "STOP MB SCRIPT" scriptIsRunning = 0 script_end "MechBay.script" } } } } network_scrn { GUI_CREATE { int scriptIsRunning = 0 } GUI_EXECUTE { if (currentScreen == MULTIPLAYER_SCREEN) { if (scriptIsRunning == 0) { int connected_to_server = callback($$NetConnectedToServer$$) if (chill > 2 && connected_to_server == TRUE) { if exists(@waitmessage@) script_end "waitmessage.script" chill = 0 scriptIsRunning = 1 script_run "Content\\ShellScripts\\NetLobby.script", 0x1000 } else { chill++ } } } else { if (scriptIsRunning > 0) { spew "STOP CLIENT SCRIPT" scriptIsRunning = 0 if exists(@NetLobby@) script_end "NetLobby.script" } } } } cinema_scrn { GUI_CREATE { int scriptIsRunning = 0 } GUI_EXECUTE { if (currentScreen == CINEMAOPTIONS) { if (scriptIsRunning == 0) { if (chill > 2) { chill = 0 scriptIsRunning = 1 unfocus spew "START CIN SCRIPT" script_run "Content\\ShellScripts\\VWECreditsCinema.script", 0x1000 } else { chill++ } } } else { if (scriptIsRunning > 0) { spew "STOP CIN SCRIPT" scriptIsRunning = 0 script_end "VWECreditsCinema.script" } } } }