// MapCopyDlg.h : header file // #if !defined(AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_) #define AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CMapCopyDlg dialog class CMapCopyDlg : public CDialog { // Construction public: int CopyContent(CString,CString,CString); int CopyDirectory(CString,CString,CString = ""); int SyncDirectory(CString,CString); int m_copymode; int ScanDestMaps(); CString m_strGameDir; int ScanContentMaps(); CMapCopyDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CMapCopyDlg) enum { IDD = IDD_MAPCOPY_DIALOG }; CListBox m_listStatus; CListBox m_listDestination; CListBox m_listContent; CEdit m_editDirectory; CButton m_btnBrowse; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMapCopyDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CMapCopyDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnBrowse(); afx_msg void OnRadio1(); afx_msg void OnRadio2(); afx_msg void OnRadio3(); afx_msg void OnAddtemp(); afx_msg void OnAddcontent(); afx_msg void OnUpdate(); afx_msg void OnExecute(); afx_msg void OnSyncBuildings(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_)