mech_name[ 0 ] = localize$(DNL_ANNIHILATOR) mech_name[ 1 ] = localize$(DNL_ARCHER) mech_name[ 2 ] = localize$(DNL_ARCTICWOLF) mech_name[ 3 ] = localize$(DNL_ARES) mech_name[ 4 ] = localize$(DNL_ARGUS) mech_name[ 5 ] = localize$(DNL_ASSASSIN2) mech_name[ 6 ] = localize$(DNL_ATLAS) mech_name[ 7 ] = localize$(DNL_AVATAR) mech_name[ 8 ] = localize$(DNL_AWESOME) mech_name[ 9 ] = localize$(DNL_BATTLEMASTER) mech_name[ 10 ] = localize$(DNL_BATTLEMASTERIIC) mech_name[ 11 ] = localize$(DNL_BEHEMOTH) mech_name[ 12 ] = localize$(DNL_BEHEMOTHII) mech_name[ 13 ] = localize$(DNL_BLACKHAWK) mech_name[ 14 ] = localize$(DNL_BLACKKNIGHT) mech_name[ 15 ] = localize$(DNL_BLACKLANNER) mech_name[ 16 ] = localize$(DNL_BRIGAND) mech_name[ 17 ] = localize$(DNL_BUSHWACKER) mech_name[ 18 ] = localize$(DNL_CATAPULT) mech_name[ 19 ] = localize$(DNL_CAULDRONBORN) mech_name[ 20 ] = localize$(DNL_CHIMERA) mech_name[ 21 ] = localize$(DNL_COMMANDO) mech_name[ 22 ] = localize$(DNL_COUGAR) mech_name[ 23 ] = localize$(DNL_CYCLOPS) mech_name[ 24 ] = localize$(DNL_DAISHI) mech_name[ 25 ] = localize$(DNL_DEIMOS) mech_name[ 26 ] = localize$(DNL_DRAGON) mech_name[ 27 ] = localize$(DNL_FAFNIR) mech_name[ 28 ] = localize$(DNL_FLEA) mech_name[ 29 ] = localize$(DNL_GLADIATOR) mech_name[ 30 ] = localize$(DNL_GRIZZLY) mech_name[ 31 ] = localize$(DNL_HAUPTMANN) mech_name[ 32 ] = localize$(DNL_HELLHOUND) mech_name[ 33 ] = localize$(DNL_HELLSPAWN) mech_name[ 34 ] = localize$(DNL_HIGHLANDER) mech_name[ 35 ] = localize$(DNL_HOLLANDERII) mech_name[ 36 ] = localize$(DNL_HUNCHBACK) mech_name[ 37 ] = localize$(DNL_KODIAK) mech_name[ 38 ] = localize$(DNL_LOKI) mech_name[ 39 ] = localize$(DNL_LONGBOW) mech_name[ 40 ] = localize$(DNL_MADCAT) mech_name[ 41 ] = localize$(DNL_MADCAT2) mech_name[ 42 ] = localize$(DNL_MASAKARI) mech_name[ 43 ] = localize$(DNL_MAULER) mech_name[ 44 ] = localize$(DNL_NOVACAT) mech_name[ 45 ] = localize$(DNL_OSIRIS) mech_name[ 46 ] = localize$(DNL_OWENS) mech_name[ 47 ] = localize$(DNL_PUMA) mech_name[ 48 ] = localize$(DNL_RAVEN) mech_name[ 49 ] = localize$(DNL_RIFLEMAN) mech_name[ 50 ] = localize$(DNL_RYOKEN) mech_name[ 51 ] = localize$(DNL_SHADOWCAT) mech_name[ 52 ] = localize$(DNL_SOLITAIRE) mech_name[ 53 ] = localize$(DNL_SUNDER) mech_name[ 54 ] = localize$(DNL_TEMPLAR) mech_name[ 55 ] = localize$(DNL_THANATOS) mech_name[ 56 ] = localize$(DNL_THOR) mech_name[ 57 ] = localize$(DNL_ULLER) mech_name[ 58 ] = localize$(DNL_URBANMECH) mech_name[ 59 ] = localize$(DNL_UZIEL) mech_name[ 60 ] = localize$(DNL_VICTOR) mech_name[ 61 ] = localize$(DNL_VULTURE) mech_name[ 62 ] = localize$(DNL_WARHAMMER) mech_name[ 63 ] = localize$(DNL_WOLFHOUND) mech_name[ 64 ] = localize$(DNL_ZEUS) mech_name[ 65 ] = localize$(DNL_CHAMPION) mech_name[ 66 ] = localize$(DNL_JENNER2C) mech_name[ 67 ] = localize$(DNL_DASHER) mech_name[ 68 ] = localize$(DNL_MARAUDER) mech_name[ 69 ] = localize$(DNL_THUNDERBOLT) mech_name[ 70 ] = localize$(DNL_GRIFFIN) mech_name[ 71 ] = localize$(IDS_ML_NA_INFO) mech_name[ 72 ] = localize$(IDS_ML_NA_INFO)