#define NUM_CALLSIGNS 20 //These need to cover the full range of levels 0 to 9 at least one of each //Twelve Characters at the most please as the length is apparent on scoreboard callsigns { GUI_CREATE { string names[NUM_CALLSIGNS] int levels[NUM_CALLSIGNS] names[0] = "Vlad Ward" names[1] = "Blackthorns" names[2] = "Phelan Kell" names[3] = "Morgan Kell" names[4] = "Vance Rezak" names[5] = "T. Sandoval" names[6] = "Jerimiah Rose" names[7] = "Sun Liao" names[8] = "A. Focht" names[9] = "Sipstrassi" names[10] = "Diana Pryde" names[11] = "Sturm Kintaro" names[12] = "Angela Bekker" names[13] = "Constant Tseng" names[14] = "Tamoe Sakade" names[15] = "Theo Kurita" names[16] = "Shin Yodama" names[17] = "Maeve Wolf" names[18] = "Kael Pershaw" names[19] = "Salome Ward" levels[0] = 8 levels[1] = 9 levels[2] = 8 levels[3] = 8 levels[4] = 5 levels[5] = 9 levels[6] = 5 levels[7] = 7 levels[8] = 9 levels[9] = 8 levels[10] = 9 levels[11] = 9 levels[12] = 8 levels[13] = 0 levels[14] = 1 levels[15] = 6 levels[16] = 5 levels[17] = 4 levels[18] = 3 levels[19] = 2 } }