[GameData] Acceleration=11.9 AdvancedGyroTonnage=0 AnimationScript=content\mechs\dragon\dragon.animscript CageDamageEffect=effects\mech_cage\mech_cage_hit.data CanBeShot=true CanLoadAMS=No CanLoadAdvancedGyro=Yes CanLoadBeagle=Yes CanLoadECM=Yes CanLoadIFF_Jammer=Yes CanLoadJumpJets=No CanLoadLAMS=Yes CanLoadLightAmp=Yes Class=MechWarrior4::Mech Collider=true CoolantEffectResource=effects\coolant\generalmech_coolant.data Cradle=vehicles\jump_cradle\jump_cradle.data CradleDeathEffect=effects\cradle_death\cradle_death.data CraterName=crater01 DamageNeededForCageEffect=7 DampenHipJoint=0.95 DampenRootJoint=0.95 DampenTorsoJoint=0.9 DampenTranslationJoint=0.95 DampenWorldJoint=1 DeathEntityResource=mechs\dasher_destroyed\dasher_destroyed.data Decceleration=17.8 DestroyedEffectResource=effects\mechdeath\mechdeath.data DropJumpEffect=effects\jumpjet\dropjump.data EjectEffectResource=effects\eject\generalmech_eject.data ExternalHitScaleBeamDamage=3 ExternalHitScaleHeatDamage=0 ExternalHitScaleMissileDamage=3 ExternalHitScaleProjectileDamage=3 ExternalHitScaleSplashDamage=0.125 EyeSpringConstant=30 30 30 EyeSpringDrag=300 300 300 EyeSpringMotionLimit=20 20 20 EyeSpringStopThreshold=30 30 30 FaceLighting=yes FallAdjustmentDelaySeconds=0 FallAdjustmentSeconds=1 FootEffectsFile=effects\materialeffectholders\mech_foot_large.contents FootReturnSeconds=0.5 FullStopTurnRate=103 GetUpAdjustmentDelaySeconds=1 GetUpAdjustmentSeconds=1 HeatManager=subsystems\heatmanager.data HipHitSpringDeceleration=15 HipHitSpringMotionLimit=21 HipHitSpringReturnSpeed=40 HipHitSpringSpeed=30 HipScaleTakeHit=30 InitialJumpJetEffect=resource\core.mw4 InternalHitScaleBeamDamage=1 InternalHitScaleHeatDamage=0 InternalHitScaleMissileDamage=15 InternalHitScaleProjectileDamage=3 InternalHitScaleSplashDamage=0.25 InternalSpinHitScaleBeamDamage=1 InternalSpinHitScaleHeatDamage=0 InternalSpinHitScaleMissileDamage=3 InternalSpinHitScaleProjectileDamage=2.5 InternalSpinHitScaleSplashDamage=0.4 JumpJetEffect=effects\jumpjet\jumpjet.data JumpJetTonnage=2 LeftJumpJetSiteName=; LightMapLighting=no LookupLighting=yes MaxGimpSpeed=9.75 MaxHeat=29 MaxReverseSpeed=-14.625 MaxSpeed=43.0028 MaxVehicleTonnage=20 MechGlassRamEffect=effects\mech_ram\genericmechtoglass_hit.data MechID=$(M_Dasher) MechRamEffect=effects\mech_ram\genericmechtomech_hit.data MinMaxSpeed=29.25 MinReverseSpeed=-2.78 MinSpeed=2.78 MinStandTransitionSpeed=9.108 MinimumDamageForHitAnimation=1 MinimumDamageForInternalHitAnimation=1 MoveTypeFlag=LEGMOVETYPE NameIndex=$(IDS_Dasher) OverHeatEffectResource=effects\heat\overheat.data PartDestructionEffectResource=effects\mechpart_destruction\mechpart_destruction.data PercentageOfSpeedToStartTilt=0.7 PercentageOfTurnToStartTilt=0.7 ReverseAccelerationMultiplier=0.8 ReverseDeccelerationMultiplier=0.8 RightJumpJetSiteName=; RootHitSpringDeceleration=20 RootHitSpringMotionLimit=21 RootHitSpringReturnSpeed=60 RootHitSpringSpeed=40 RootScaleTakeHit=30 ScaleInternalTiltDegree=0.85 SecondaryDeathEntityResource=mechs\dasher_destroyed\dasher_destroyed.data SecondaryDestroyedEffectResource=effects\mechdeath\endmechdeath.data Shadow={ [shadow] LightType=Shadow InnerRadius=4.0 OuterRadius=10.0 BlobDistance=200.0 ShadowMap=ShadowMask Intensity=0.4 } SpinForceBeamDamage=0.01 SpinForceHeatDamage=0.01 SpinForceMissileDamage=0.01 SpinForceProjectileDamage=0.01 SpinForceSplashDamage=0.01 SplashDamageAmount=46.25 SplashDamageRadius=14 SplashHeatAmount=3.25 TechType=$(Tech_Clan) TiltDegree=9.00002 TiltSpeed=20 TopSpeedTurnRate=30 TorsoHitSpringDeceleration=35 TorsoHitSpringMotionLimit=50 TorsoHitSpringReturnSpeed=60 TorsoHitSpringSpeed=60 TorsoScaleTakeHit=30 UndampenHipJoint=0.4 UndampenRootJoint=0.2 UndampenTorsoJoint=0.1 UndampenTranslationJoint=0.1 UndampenWorldJoint=1 VehicleTonnage=7 VertexLighting=yes WakeEffectResource=effects\boatwake\mechwake.data SolidOBB=dasher_skeleton_SOLID.obb HierarchicalOBB=dasher_skeleton.obb DefaultFootStepTexture=footsteps\dasher_default FootStepTexture=footsteps\dasher_snow,Snow FootStepTexture=footsteps\dasher_dirt,BrownDirt