// MFC GosDoc.h : interface of the CMFCGosDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MFCGOSDOC_H__931C70EA_5D05_11D2_8408_00A0C933BCAC__INCLUDED_) #define AFX_MFCGOSDOC_H__931C70EA_5D05_11D2_8408_00A0C933BCAC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include #include #include #include class CMFCGosDoc; CMFCGosDoc * GetActiveErfDocument(); class SIMPLEHEIRARCHY { public: CList listChildren; Stuff::LinearMatrix4D lmLocalToWorld; CString strPageName; static SIMPLEHEIRARCHY * BuildHeirarchy(LPCSTR lpszChildToMake, Stuff::LinearMatrix4D lmParentLocalToWorld, Stuff::NotationFile * pNoteFile); static void DeleteHeirarchy(SIMPLEHEIRARCHY * pNode); SIMPLEHEIRARCHY * FindInHeirarchy(LPCSTR lpszChildToFind); } ; class CMFCGosDoc : public CDocument { protected: // create from serialization only CMFCGosDoc(); DECLARE_DYNCREATE(CMFCGosDoc) // Attributes public: ElementRenderer::Element *cele; MidLevelRenderer::MLRPrimitiveBase *cmlr; bool UnStable; Stuff::Sphere sphereCamera; SIMPLEHEIRARCHY * m_sHeirarchy; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMFCGosDoc) public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); virtual BOOL OnSaveDocument(LPCTSTR lpszPathName); virtual BOOL OnOpenDocument(LPCTSTR lpszPathName); //}}AFX_VIRTUAL BOOL OnOpenMultipleDocumentsInit(); BOOL OnOpenMultipleDocumentsAddFile(LPCTSTR lpszPathName); BOOL OnOpenMultipleDocumentsEnd(); void AdjustMeshToArmatureIfAvailable(LPCSTR lpszPathName, Stuff::LinearMatrix4D *pltwObjectArmaturePlacement); // Implementation public: virtual ~CMFCGosDoc(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CMFCGosDoc) afx_msg void OnFileReload(); afx_msg void OnEditAddlightAmbientlight(); afx_msg void OnEditAddlightInfinitelight(); afx_msg void OnEditAddlightPointlight(); afx_msg void OnEditAddlightSpotlight(); afx_msg void OnEditAddlightProjectlight(); afx_msg void OnViewBumpmaptest(); afx_msg void OnViewWatertest(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MFCGOSDOC_H__931C70EA_5D05_11D2_8408_00A0C933BCAC__INCLUDED_)