#if !defined(AFX_VIEWWND3D_H__7C24D343_5DCE_11D2_8408_00A0C933BCAC__INCLUDED_) #define AFX_VIEWWND3D_H__7C24D343_5DCE_11D2_8408_00A0C933BCAC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ViewWnd3D.h : header file // ///////////////////////////////////////////////////////////////////////////// // ViewWnd3D frame class ViewWnd3D : public CFrameWnd { DECLARE_DYNCREATE(ViewWnd3D) protected: // Attributes public: ViewWnd3D(); // protected constructor used by dynamic creation bool GOSInit,GOSActive; virtual ~ViewWnd3D(); // Operations public: void PreGosCleanUp(); void UpdateMenu(); void Fix3DView(); BOOL PreTranslateMessage( MSG* pMsg ); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(ViewWnd3D) protected: virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(ViewWnd3D) afx_msg void OnClose(); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnMouseMove(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VIEWWND3D_H__7C24D343_5DCE_11D2_8408_00A0C933BCAC__INCLUDED_)