[Air_Control_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Air_Control_Tower\Air_Control_Tower.damage Armature=Content\Buildings\Air_Control_Tower\Air_Control_Tower.contents [Air_Control_Tower_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Air_Control_Tower_Destroyed\Air_Control_Tower_Destroyed.damage [Alarm_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Alarm_Tower\Alarm_Tower.damage [Alarm_Tower_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Alarm_Tower_Destroyed\Alarm_Tower_Destroyed.damage [Barracks] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Barracks\barracks.damage [Bike] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bike\Bike.damage [NonCom] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\NonCom\NonCom.damage [Fuel_Tanks] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Fuel_Tanks\Fuel_Tanks.damage [Fuel_Tanks_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Fuel_Tanks_Destroyed\Fuel_Tanks_Destroyed.damage [Marsh_Helo_Station] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Helo_Station\Marsh_Helo_Station.damage [Marsh_Helo_Station_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Helo_Station_Destroyed\Marsh_Helo_Station_Destroyed.damage [Marsh_Hover_Station] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Hover_Station\Marsh_Hover_Station.damage [Marsh_Hover_Station_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Hover_Station_Destroyed\Marsh_Hover_Station_Destroyed.damage [Marsh_LRM_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_LRM_Turret\Marsh_LRM_Turret.damage Armature=Content\Buildings\Marsh_LRM_Turret\Marsh_LRM_Turret.contents Subsystems=Content\Buildings\Marsh_LRM_Turret\Marsh_LRM_Turret.subsystems [Marsh_LRM_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_LRM_Turret_Destroyed\Marsh_LRM_Turret_Destroyed.damage [Gen_125m_Wall_Section] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_125m_Wall_Section\Gen_125m_Wall_Section.damage [Gen_16m_Box] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_16m_Box\Gen_16m_Box.damage [Gen_16x16x8m_Bldg] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_16x16x8m_Bldg\Gen_16x16x8m_Bldg.damage [Gen_16x8m_Rect] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_16x8m_Rect\Gen_16x8m_Rect.damage [Gen_32m_Box] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_32m_Box\Gen_32m_Box.damage [Gen_4m_Box] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_4m_Box\Gen_4m_Box.damage [Gen_4x2m_Rect] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_4x2m_Rect\Gen_4x2m_Rect.damage [Gen_4x4x16m_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_4x4x16m_Tower\Gen_4x4x16m_Tower.damage [Gen_4x4x22m_Pillar] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_4x4x22m_Pillar\Gen_4x4x22m_Pillar.damage [Gen_4x4x2m_Pile] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_4x4x2m_Pile\Gen_4x4x2m_Pile.damage [Gen_4x4x8m_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_4x4x8m_Tower\Gen_4x4x8m_Tower.damage [Gen_64m_Box] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_64m_Box\Gen_64m_Box.damage [Gen_8m_Box] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_8m_Box\Gen_8m_Box.damage [Gen_8x4m_Rect] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_8x4m_Rect\Gen_8x4m_Rect.damage [Gen_8x8x4m_Bldg] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_8x8x4m_Bldg\Gen_8x8x4m_Bldg.damage //New Gen objects!! [Gen_Bivouac] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Bivouac\Gen_Bivouac.damage [Gen_Calliope] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Calliope\Gen_Calliope.damage [Gen_Factory1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory1\Gen_Factory1.damage [Gen_Factory2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory2\Gen_Factory2.damage [Gen_Factory3] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory3\Gen_Factory3.damage [Gen_Factory4] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory4\Gen_Factory4.damage [Gen_Factory5] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory5\Gen_Factory5.damage [Gen_Factory6] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory6\Gen_Factory6.damage [Gen_Fueltank] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Fueltank\Gen_Fueltank.damage [Gen_Generator] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Generator\Gen_Generator.damage [Gen_MediumAdmin] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_MediumAdmin\Gen_MediumAdmin.damage [Gen_StorageShed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_StorageShed\Gen_StorageShed.damage [Gen_StorageShed2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_StorageShed2\Gen_StorageShed2.damage [Gen_TwinMechBay] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_TwinMechBay\Gen_TwinMechBay.damage [Gen_VehicleHanger] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_VehicleHanger\Gen_VehicleHanger.damage [swamp_tree_cypressstump] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\swamp_tree_cypressstump\swamp_tree_cypressstumps.damage [o3p1a_deadtree_01] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_deadtree_01\o3p1a_deadtree_01.damage [o3p1a_deadtree_02] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_deadtree_01\o3p1a_deadtree_02.damage [o3p1a_deadtree_03] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_deadtree_03\o3p1a_deadtree_03.damage [o3p1a_deadtree_04] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_deadtree_04\o3p1a_deadtree_04.damage [o3p1a_rock_01] ExecutionState=NeverExecuteState CollideeType=Zone [o3p1a_rock_02] ExecutionState=NeverExecuteState CollideeType=Zone [o3p1a_rock_03] ExecutionState=NeverExecuteState CollideeType=Zone [o3p1a_rock_04] ExecutionState=NeverExecuteState CollideeType=Zone [o3p1a_rock_05] ExecutionState=NeverExecuteState CollideeType=Zone [o3p1a_rock_06] ExecutionState=NeverExecuteState CollideeType=Zone [o3p1a_tree_01] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_tree_01\o3p1a_tree_01.damage [o3p1a_tree_02] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_tree_01\o3p1a_tree_02.damage [o3p1a_tree_03] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_tree_03\o3p1a_tree_03.damage [o3p1a_tree_04] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\o3p1a_tree_04\o3p1a_tree_04.damage [Repair_Platform] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Repair_Platform\Repair_Platform.damage Armature=Content\Buildings\Repair_Platform\Repair_Platform.contents [Repair_Platform_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Repair_Platform_Destroyed\Repair_Platform_Destroyed.damage [Shilone_Hangar] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Shilone_Hangar\Shilone_Hangar.damage [Shilone_Hangar_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Shilone_Hangar_Destroyed\Shilone_Hangar_Destroyed.damage [Trash] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trash\Trash.damage [Vehicle_Trailer] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Trailer\Vehicle_Trailer.damage [Bulldog] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Bulldog\Bulldog.damage Armature=Content\Vehicles\Bulldog\Bulldog.contents Subsystems=Content\Vehicles\Bulldog\Bulldog.subsystems [Bulldog_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bulldog_Destroyed\Bulldog_Destroyed.damage [Condor] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Condor\Condor.damage Armature=Content\Vehicles\Condor\Condor.contents Subsystems=Content\Vehicles\Condor\Condor.subsystems [Condor_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Condor_Destroyed\Condor_Destroyed.damage [DropShip] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\DropShip\DropShip.damage Armature=Content\Vehicles\DropShip\DropShip.contents Subsystems=Content\Vehicles\DropShip\DropShip.subsystems [Flatbed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Flatbed\Flatbed.damage Armature=Content\Vehicles\Flatbed\Flatbed.contents [Flatbed_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Flatbed_Destroyed\Flatbed_Destroyed.damage [Fueltruck] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Fueltruck\Fueltruck.damage Armature=Content\Vehicles\Fueltruck\Fueltruck.contents [Fueltruck_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Fueltruck_Destroyed\Fueltruck_Destroyed.damage [Harasser] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Harasser\Harasser.damage Armature=Content\Vehicles\Harasser\Harasser.contents Subsystems=Content\Vehicles\Harasser\Harasser.subsystems [Harasser_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Harasser_Destroyed\Harasser_Destroyed.damage [Humvee] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Humvee\Humvee.damage Armature=Content\Vehicles\Humvee\Humvee.contents Subsystems=Content\Vehicles\Humvee\Humvee.subsystems [Humvee_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Humvee_Destroyed\Humvee_Destroyed.damage [Loader] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Loader\Loader.damage Armature=Content\Vehicles\Loader\Loader.contents [Loader_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Loader_Destroyed\Loader_Destroyed.damage [LRM_Carrier] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\LRM_Carrier\LRM_Carrier.damage Armature=Content\Vehicles\LRM_Carrier\LRM_Carrier.contents Subsystems=Content\Vehicles\LRM_Carrier\LRM_Carrier.subsystems [LRM_Carrier_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\LRM_Carrier_Destroyed\LRM_Carrier_Destroyed.damage [Magi_Tank] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Magi_Tank\Magi_Tank.damage Armature=Content\Vehicles\Magi_Tank\Magi_Tank.contents Subsystems=Content\Vehicles\Magi_Tank\Magi_Tank.subsystems [Magi_Tank_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Magi_Tank_Destroyed\Magi_Tank_Destroyed.damage [Vedette] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Vedette\Vedette.damage Armature=Content\Vehicles\Vedette\Vedette.contents Subsystems=Content\Vehicles\Vedette\Vedette.subsystems [Vedette_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vedette_Destroyed\Vedette_Destroyed.damage [NightShade] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Nightshade\Nightshade.damage Armature=Content\Vehicles\Nightshade\Nightshade.contents Subsystems=Content\Vehicles\Nightshade\Nightshade.subsystems [NightShade_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\NightShade_Destroyed\NightShade_Destroyed.damage [Peregrine] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Peregrine\Peregrine.damage Armature=Content\Vehicles\Peregrine\Peregrine.contents Subsystems=Content\Vehicles\Peregrine\Peregrine.subsystems [Peregrine_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Peregrine_Destroyed\Peregrine_Destroyed.damage [Shilone] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Shilone\Shilone.damage Armature=Content\Vehicles\Shilone\Shilone.contents Subsystems=Content\Vehicles\Shilone\Shilone.subsystems [Shilone_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Shilone_Destroyed\Shilone_Destroyed.damage [SRM_Carrier] Model=SRM_Carrier.data ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\SRM_Carrier\SRM_Carrier.damage Armature=Content\Vehicles\SRM_Carrier\SRM_Carrier.contents Subsystems=Content\Vehicles\SRM_Carrier\SRM_Carrier.subsystems [SRM_Carrier_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\SRM_Carrier_Destroyed\SRM_Carrier_Destroyed.damage [Swiftwind] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Swiftwind\Swiftwind.damage Armature=Content\Vehicles\Swiftwind\Swiftwind.contents Subsystems=Content\Vehicles\Swiftwind\Swiftwind.subsystems [Swiftwind_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Swiftwind_Destroyed\Swiftwind_Destroyed.damage [Hellspawn] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Hellspawn\Hellspawn.contents Subsystems=Content\Mechs\Hellspawn\Hellspawn.subsystems DamageObjects=Mechs\Hellspawn\Hellspawn.damage [Hellspawn_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Hellspawn_Destroyed\Hellspawn_Destroyed.damage [MadCat2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=content\mechs\MadCat2\MadCat2.damage Armature=content\mechs\MadCat2\MadCat2.contents Subsystems=content\mechs\MadCat2\MadCat2.subsystems [NovaCat] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Novacat\Novacat.contents Subsystems=Content\Mechs\Novacat\Novacat.subsystems DamageObjects=Content\Mechs\Novacat\Novacat.damage [Novacat_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Novacat_Destroyed\Novacat_Destroyed.damage [Thor] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Thor\thor.contents Subsystems=Content\Mechs\Thor\thor.subsystems DamageObjects=Mechs\Thor\thor.damage [Thor_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Thor_Destroyed\Thor_Destroyed.damage [Vulture] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Vulture\Vulture.contents Subsystems=Content\Mechs\Vulture\Vulture.subsystems DamageObjects=Content\Mechs\Vulture\vulture.damage [Vulture_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vulture_Destroyed\Vulture_Destroyed.damage [Loki] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Loki\Loki.contents Subsystems=Content\Mechs\Loki\Loki.subsystems DamageObjects=Content\Mechs\Loki\Loki.damage [Loki_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Loki_Destroyed\Loki_Destroyed.damage [Atlas] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Atlas\atlas.contents Subsystems=Content\Mechs\Atlas\atlas.subsystems DamageObjects=Mechs\Atlas\atlas.damage [Atlas_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Atlas_Destroyed\Atlas_Destroyed.damage [Shadowcat] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Shadowcat\shadowcat.contents Subsystems=Content\Mechs\Shadowcat\shadowcat.subsystems DamageObjects=Content\Mechs\Shadowcat\shadowcat.damage [Shadowcat_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Shadowcat_Destroyed\Shadowcat_Destroyed.damage [Madcat] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Madcat\Madcat.contents Subsystems=Content\Mechs\Madcat\Madcat.subsystems DamageObjects=Content\Mechs\Madcat\Madcat.damage [Madcat_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Madcat_Destroyed\Madcat_Destroyed.damage [GenericDropZone] ExecutionState=NeverExecuteState CollideeType=None [TestWaypoint] ExecutionState=NeverExecuteState CollideeType=Zone [CameraShip] ExecutionState=NeverExecuteState CollideeType=None [LatticeNode] Model=Content\Editor\Waypoints\LatticeNode\LatticeNode.data ExecutionState=NeverExecuteState CollideeType=Zone [Cougar] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Mechs\Cougar\Cougar.damage Armature=Content\Mechs\Cougar\Cougar.contents Subsystems=Content\Mechs\Cougar\Cougar.subsystems [Cougar_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Cougar_Destroyed\Cougar_Destroyed.damage [MovementPath] Model=Content\Editor\Waypoints\MovementPath\MovementPath.data ExecutionState=NeverExecuteState CollideeType=Zone [BoundaryNode] Model=Content\Editor\Reserved\BoundaryNode\BoundaryNode.data ExecutionState=NeverExecuteState CollideeType=Zone [NavPoint] Model=Content\Misc\NavPoint.data ExecutionState=NeverExecuteState CollideeType=Zone [DropZone] Model=Content\Editor\Waypoints\DropZone\DropZone.data ExecutionState=NeverExecuteState CollideeType=Zone [DropZonePoint] Model=Content\Editor\Reserved\DropZonePoint\DropZonePoint.data ExecutionState=NeverExecuteState CollideeType=Zone [ObjectiveMarker] Model=Content\Editor\Waypoints\ObjectiveMarker\ObjectiveMarker.data ExecutionState=NeverExecuteState CollideeType=Zone [Objective] ExecutionState=NeverExecuteState CollideeType=Zone Number=-1 Primary=true Visible=false State=2 failtext=0 succeedtext=0 neutraltext=0 descriptext=0 [PathNode] Model=Content\Editor\Reserved\PathNode\PathNode.data ExecutionState=NeverExecuteState CollideeType=Zone [Daishi] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Mechs\Daishi\Daishi.damage [Mauler] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Mechs\Mauler\Mauler.damage [Bushwacker] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Mechs\Bushwacker\Bushwacker.damage Armature=Content\Mechs\Bushwacker\Bushwacker.contents Subsystems=Content\Mechs\Bushwacker\Bushwacker.subsystems [Bushwacker_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bushwacker_Destroyed\Bushwacker_Destroyed.damage [AmbientLight] Model=Content\Editor\Waypoint\AmbientLight\AmbientLight.data ExecutionState=NeverExecuteState CollideeType=Zone [InfiniteLight] Model=Content\Editor\Waypoint\InfiniteLight\InfiniteLight.data ExecutionState=NeverExecuteState CollideeType=Zone [PointLight] Model=Content\Editor\Waypoint\PointLight\PointLight.data ExecutionState=NeverExecuteState CollideeType=Zone [SpotLight] Model=Content\Editor\Waypoint\SpotLight\SpotLight.data ExecutionState=NeverExecuteState CollideeType=Zone [MFB] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\MFB\MFB.damage [Uziel] ExecutionState=NeverExecuteState CollideeType=Zone Armature=content\mechs\Uziel\Uziel.contents Subsystems=content\mechs\Uziel\Uziel.subsystems DamageObjects=content\mechs\Uziel\Uziel.damage [Uziel_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Uziel_Destroyed\Uziel_Destroyed.damage [Raven] ExecutionState=NeverExecuteState CollideeType=Zone Armature=content\mechs\Raven\Raven.contents Subsystems=content\mechs\Raven\Raven.subsystems DamageObjects=content\mechs\Raven\Raven.damage [Raven_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Raven_Destroyed\Raven_Destroyed.damage [Wall_1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Wall_1\Wall_1.damage [Wall_1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Wall_1_Destroyed\Wall_1_Destroyed.damage [Wall_2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Wall_2\Wall_2.damage [Wall_2_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Wall_2_Destroyed\Wall_2_Destroyed.damage [Crate_1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Crate_1\Crate_1.damage [Crate_2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Crate_2\Crate_2.damage [Crate_3] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Crate_3\Crate_3.damage [Overpass] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Overpass\Overpass.damage [Overpass_Destroyed]. ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Overpass_Destroyed\Overpass_Destroyed.damage [Weapon_Warehouse] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Weapon_Warehouse\Weapon_Warehouse.damage [Weapon_Warehouse_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Weapon_Warehouse_Destroyed\Weapon_Warehouse_Destroyed.damage [APC] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\APC\APC.damage Armature=Content\Vehicles\APC\APC.contents Subsystems=Content\Vehicles\APC\APC.subsystems [APC_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\APC_Destroyed\APC_Destroyed.damage [Swamp_APC] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\APC\APC.damage Armature=Content\Vehicles\APC\APC.contents Subsystems=Content\Vehicles\APC\APC.subsystems [Plains_APC] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\APC\APC.damage Armature=Content\Vehicles\APC\APC.contents Subsystems=Content\Vehicles\APC\APC.subsystems [Boxvan] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Boxvan\Boxvan.damage Armature=Content\Vehicles\Boxvan\Boxvan.contents [Boxvan_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Boxvan_Destroyed\Boxvan_Destroyed.damage [Bus] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Bus\Bus.damage Armature=Content\Vehicles\Bus\Bus.contents [Bus_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Bus_Destroyed\Bus_Destroyed.damage [Cargotrack] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Cargotrack\Cargotrack.damage Armature=Content\Vehicles\Cargotrack\Cargotrack.contents [Cargotrack_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Cargotrack_Destroyed\Cargotrack_Destroyed.damage [Transport] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Transport\Transport.damage Armature=Content\Vehicles\Transport\Transport.contents [Transport_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Transport_Destroyed\Transport_Destroyed.damage [bridge] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\bridge\bridge.damage [Bridge_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bridge_Destroyed\Bridge_Destroyed.damage [Barracks] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Barracks\barracks.damage [Barracks_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Barracks_Destroyed\Barracks_Destroyed.damage [Arctic_Barracks] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Barracks\barracks.damage [Arctic_Barracks_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Barracks_Destroyed\Barracks_Destroyed.damage [Base_Turret_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Tower\Base_Turret_Tower.damage [Base_Turret_Tower_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Tower_Destroyed\Base_Turret_Tower_Destroyed.damage [Arctic_Base_Turret_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Tower\Base_Turret_Tower.damage [Arctic_Base_Turret_Tower_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Tower_Destroyed\Base_Turret_Tower_Destroyed.damage [Desert_Base_Turret_Tower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Tower\Base_Turret_Tower.damage [Desert_Base_Turret_Tower_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Tower_Destroyed\Base_Turret_Tower_Destroyed.damage [LRM_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\LRM_Turret\LRM_Turret.damage Armature=Content\Buildings\LRM_Turret\LRM_Turret.contents Subsystems=Content\Buildings\LRM_Turret\LRM_Turret.subsystems [LRM_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\LRM_Turret_Destroyed\LRM_Turret_Destroyed.damage [Arctic_LRM_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\LRM_Turret\LRM_Turret.damage Armature=Content\Buildings\LRM_Turret\LRM_Turret.contents Subsystems=Content\Buildings\LRM_Turret\LRM_Turret.subsystems [Arctic_LRM_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\LRM_Turret_Destroyed\LRM_Turret_Destroyed.damage [Mech_Bay] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Bay\Mech_Bay.damage [Mech_Bay_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Bay_Destroyed\Mech_Bay_Destroyed.damage [Arctic_Mech_Bay] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Bay\Mech_Bay.damage [ML_Cannon] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\ML_Cannon\ML_Cannon.damage Armature=Content\Buildings\ML_Cannon\ML_Cannon.contents Subsystems=Content\Buildings\ML_Cannon\ML_Cannon.subsystems [ML_Cannon_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\ML_Cannon_Destroyed\ML_Cannon_Destroyed.damage [Arctic_ML_Cannon] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\ML_Cannon\ML_Cannon.damage Armature=Content\Buildings\ML_Cannon\ML_Cannon.contents Subsystems=Content\Buildings\ML_Cannon\ML_Cannon.subsystems [Arctic_ML_Cannon_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\ML_Cannon_Destroyed\ML_Cannon_Destroyed.damage [Vehicle_Hangar] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar\Vehicle_Hangar.damage [Vehicle_Hangar_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar_Destroyed\Vehicle_Hangar_Destroyed.damage [Arctic_Vehicle_Hangar] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar\Vehicle_Hangar.damage [Arctic_Vehicle_Hangar_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar_Destroyed\Vehicle_Hangar_Destroyed.damage [Desert_Vehicle_Hangar] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar\Vehicle_Hangar.damage [Desert_Vehicle_Hangar_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar_Destroyed\Vehicle_Hangar_Destroyed.damage [Base_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret\Base_Turret.damage Armature=Content\Buildings\Base_Turret\Base_Turret.contents Subsystems=Content\Buildings\Base_Turret\Base_Turret.subsystems [Base_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Destroyed\Base_Turret_Destroyed.damage [Arctic_Base_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret\Base_Turret.damage Armature=Content\Buildings\Base_Turret\Base_Turret.contents Subsystems=Content\Buildings\Base_Turret\Base_Turret.subsystems [Arctic_Base_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Destroyed\Base_Turret_Destroyed.damage [Desert_Base_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret\Base_Turret.damage Armature=Content\Buildings\Base_Turret\Base_Turret.contents Subsystems=Content\Buildings\Base_Turret\Base_Turret.subsystems [Desert_Base_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Turret_Destroyed\Base_Turret_Destroyed.damage [Trailer_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems [Trailer_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage [Arctic_Trailer_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems [Arctic_Trailer_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage [Desert_Trailer_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems [Desert_Trailer_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage [Plains_Trailer_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems [Plains_Trailer_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage [Swamp_Trailer_Turret] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems [Swamp_Trailer_Turret_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage [fuel_tank] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\fuel_tank\fuel_tank.damage [fuel_tank_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\fuel_tank_Destroyed\fuel_tank_Destroyed.damage [Trailer_Turret_Control] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents [Trailer_Turret_Control_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage [Arctic_Trailer_Turret_Control] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents [Arctic_Trailer_Turret_Control_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage [Desert_Trailer_Turret_Control] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents [Desert_Trailer_Turret_Control_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage [Plains_Trailer_Turret_Control] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents [Plains_Trailer_Turret_Control_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage [Swamp_Trailer_Turret_Control] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents [Swamp_Trailer_Turret_Control_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage [Marsh_Radar_Station] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.damage Armature=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.contents [Marsh_Radar_Station_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Radar_Station_Destroyed\Marsh_Radar_Station_Destroyed.damage [Arctic_Radar_Station] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.damage Armature=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.contents [Arctic_Radar_Station_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Marsh_Radar_Station_Destroyed\Marsh_Radar_Station_Destroyed.damage [Roadblock_1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Roadblock_1\Roadblock_1.damage [Roadblock_2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Roadblock_2\Roadblock_2.damage [AptBldg1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AptBldg1\AptBldg1.damage [AptBldg1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AptBldg1_Destroyed\AptBldg1_Destroyed.damage [AptBldg2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AptBldg2\AptBldg2.damage [AptBldg2_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AptBldg2_Destroyed\AptBldg2_Destroyed.damage [AptBldg3] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AptBldg3\AptBldg3.damage [AptBldg3_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AptBldg3_Destroyed\AptBldg3_Destroyed.damage [abldg1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\abldg1\abldg1.damage [abldg1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\abldg1_Destroyed\abldg1_Destroyed.damage [abldg2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\abldg2\abldg2.damage [abldg2_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\abldg2_Destroyed\abldg2_Destroyed.damage [Helopad] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Helopad\Helopad.damage [Helopad_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Helopad_Destroyed\Helopad_Destroyed.damage [Townbldg1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Townbldg1\Townbldg1.damage [Townbldg1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Townbldg1_Destroyed\Townbldg1_Destroyed.damage [Townbldg2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Townbldg2\Townbldg2.damage [Townbldg2_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Townbldg2_Destroyed\Townbldg2_Destroyed.damage [Townbldg3] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Townbldg3\Townbldg3.damage [Townbldg3_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Townbldg3_Destroyed\Townbldg3_Destroyed.damage [Base_Bldg] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Bldg\Base_Bldg.damage [Base_Bldg_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Base_Bldg_Destroyed\Base_Bldg_Destroyed.damage [Farm1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm1\Farm1.damage [Farm1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm1_Destroyed\Farm1_Destroyed.damage [Farm2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm2\Farm2.damage [Farm2_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm2_Destroyed\Farm2_Destroyed.damage [Farm3] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm3\Farm3.damage [Farm3_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm3_Destroyed\Farm3_Destroyed.damage [Farm4] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm4\Farm4.damage [Farm4_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Farm4_Destroyed\Farm4_Destroyed.damage [Tent1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Tent1\Tent1.damage [Tent1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Tent1_Destroyed\Tent1_Destroyed.damage [Tent2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Tent2\Tent2.damage [Tent2_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Tent2_Destroyed\Tent2_Destroyed.damage [Gas_Station] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gas_Station\Gas_Station.damage [Gas_Station_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gas_Station_Destroyed\Gas_Station_Destroyed.damage [Snowcat] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\Snowcat\Snowcat.damage Armature=Content\Vehicles\Snowcat\Snowcat.contents [Snowcat_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Snowcat_Destroyed\Snowcat_Destroyed.damage [MotoCross] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\MotoCross\MotoCross.damage Armature=Content\Vehicles\MotoCross\MotoCross.contents [Green_MotoCross] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\MotoCross\MotoCross.damage Armature=Content\Vehicles\MotoCross\MotoCross.contents [Purple_MotoCross] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Vehicles\MotoCross\MotoCross.damage Armature=Content\Vehicles\MotoCross\MotoCross.contents [Catapult] ExecutionState=NeverExecuteState CollideeType=Zone Armature=content\mechs\Catapult\Catapult.contents Subsystems=content\mechs\Catapult\Catapult.subsystems DamageObjects=content\mechs\Catapult\Catapult.damage //Added Buildings [Prisoner_Barracks] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Prisoner_Barracks\Prisoner_Barracks.damage [Prisoner_Barracks_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Prisoner_Barracks_Destroyed\Prisoner_Barracks_Destroyed.damage [Mech_Repair_Bldg] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Repair_Bldg\Mech_Repair_Bldg.damage [Mech_Repair_Bldg_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Repair_Bldg_Destroyed\Mech_Repair_Bldg_Destroyed.damage [Satelite_Control] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Satelite_Control\Satelite_Control.damage [Satelite_Control_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Satelite_Control_Destroyed\Satelite_Control_Destroyed.damage [Vehicle_Hangar2] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Vehicle_Hangar2\Vehicle_Hangar2.damage [Small_Guardtower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Small_Guardtower\Small_Guardtower.damage [Guard_Commissary] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Guard_Commissary\Guard_Commissary.damage [Guard_Commissary_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Guard_Commissary_Destroyed\Guard_Commissary_Destroyed.damage [Command_Center] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Command_Center\Command_Center.damage [Command_Center_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Command_Center_Destroyed\Command_Center_Destroyed.damage [Boathouse] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Boathouse\Boathouse.damage [Mech_Hanger] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Hanger\Mech_Hanger.damage [Mech_Hanger_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Mech_Hanger_Destroyed\Mech_Hanger_Destroyed.damage [Large_GuardTower] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Large_GuardTower\Large_GuardTower.damage [Large_GuardTower_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Large_GuardTower_Destroyed\Large_GuardTower_Destroyed.damage [Calliope] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Calliope\Calliope.damage Armature=Content\Buildings\Calliope\Calliope.contents Subsystems=Content\Buildings\Calliope\Calliope.subsystems [Calliope_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Calliope_Destroyed\Calliope_Destroyed.damage [Argus] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Argus\Argus.contents Subsystems=Content\Mechs\Argus\Argus.subsystems DamageObjects=Mechs\Argus\Argus.damage //[Argus_Destroyed] //ExecutionState=NeverExecuteState //CollideeType=Zone //DamageObjects=Content\Buildings\Argus_Destroyed\Argus_Destroyed.damage [Osiris] ExecutionState=NeverExecuteState CollideeType=Zone Armature=Content\Mechs\Osiris\Osiris.contents Subsystems=Content\Mechs\Osiris\Osiris.subsystems DamageObjects=Mechs\Osiris\Osiris.damage //[Osiris_Destroyed] //ExecutionState=NeverExecuteState //CollideeType=Zone //DamageObjects=Content\Buildings\Osiris_Destroyed\Osiris_Destroyed.damage [Tree1_Desert] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Tree1_Desert\Tree1_Desert.damage [Tree2_Desert] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Tree2_Desert\Tree2_Desert.damage //Added Buildings [Bombfactory] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bombfactory\Bombfactory.damage [Bombfactory_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bombfactory_Destroyed\Bombfactory_Destroyed.damage [Factory] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Factory\Factory.damage [Factory_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Factory_Destroyed\Factory_Destroyed.damage [Gen_Factory1] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory1\Gen_Factory1.damage [Gen_Factory1_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Gen_Factory1_Destroyed\Gen_Factory1_Destroyed.damage [AirportBldg] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\AirportBldg\AirportBldg.damage [TwinMechBay] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\TwinMechBay\TwinMechBay.damage [TwinMechBay_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\TwinMechBay_Destroyed\TwinMechBay_Destroyed.damage [Crate_Stack] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Crate_Stack\Crate_Stack.damage [Bivouac] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bivouac\Bivouac.damage [Bivouac_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\Bivouac_Destroyed\Bivouac_Destroyed.damage [BaseHQ] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\BaseHQ\BaseHQ.damage [BaseHQ_Destroyed] ExecutionState=NeverExecuteState CollideeType=Zone DamageObjects=Content\Buildings\BaseHQ_Destroyed\BaseHQ_Destroyed.damage