[SoundEffect] Type=AudioFXComponent Sample=Content\Audio\sfx_lams.wav MinRange=0.0 NearClip=0.0 MaxRange=100.0 FarClip=120.0 ChannelType=General Loop=False MinRestartDelay=0.31 MaxReplaceDelay=0.5 MinBearingDelta=30 FrameRate=0.0 Status=AudioStatus SimulationShouldExecute=1 StartsRunning=true Volume=1.0 Priority=2