[vbase] type=Group members={ [ambient light] HoverElevation=0.000000 SnapToGround=false Type=Helper [barracks] HoverElevation=0.000000 SnapToGround=false Type=Helper [dropteam1] Type=DropZone [dropteam2] Type=DropZone [dropteam3] Type=DropZone [dropteam4] Type=DropZone [hill] Type=DropZone [mission bounds] Type=Bound [mission control center] Invulnerable=true [movementgraph] Type=Lattice [playerstart] Type=DropZone [warning bounds] Type=Bound }