!Include=Content\Defines\MissionLang.defines [GameData] Class=Mechwarrior4::Boat //EyeSiteName=Site_EyePoint //DeathEntityResource= //Collision SolidOBB=Destroyer1_SOLID.obb NameIndex=$(IDS_Destroyer1) HierarchicalOBB=Destroyer1.obb Collider=true OBBCollides=true CanBeShot=true CanBeWalkedOn=false //WalkThruFlag=NothingCanWalkThru //Lighting VertexLighting=yes FaceLighting=yes LookupLighting=yes LightMapLighting=no //effects DestroyedEffectResource=Effects\Vehicle_Destruction\destroyer_Destruction.data TrailEffectsFile=Content\Effects\MaterialEffectHolders\BoatWake.contents //movement MoveTypeFlag=WATERMOVETYPE MaxSpeed=27.0 MinSpeed=2.0 MaxReverseSpeed=-15.0 MinReverseSpeed=-1.0 FullStopTurnRate=45.0 TopSpeedTurnRate=22.5 Acceleration=8.0 Decceleration=12.0 OverDriveAccelerationMultiplier=1.5 OverDriveDeccelerationMultiplier=1.5 ReverseAccelerationMultiplier=0.8 ReverseDeccelerationMultiplier=0.8 //splash damage SplashDamageAmount=20 SplashDamageRadius=20 SplashHeatAmount=2.0