//include = Content\Defines\attacktypes.defines !Include=Content\ProjectSpecific.include [GameData] Class=Mechwarrior4::Dropship //EyeSiteName=Site_EyePoint //DeathEntityResource=Vehicles\icbm_Destroyed\icbm_Destroyed.data //Collision SolidOBB=icbm_SOLID.obb NameIndex=$(IDS_icbm) HierarchicalOBB=icbm.obb Collider=true OBBCollides=true CanBeShot=true CanBeWalkedOn=false //WalkThruFlag=MediumCanWalkThru //Lighting VertexLighting=yes FaceLighting=yes LookupLighting=yes LightMapLighting=no //effects takeoffgroundresource=effects\ICBM\ICBM_launch_ground.data takeoffresource=Content\Effects\ICBM\ICBM_trail.data DestroyedEffectResource=Effects\ICBM\ICBM_destruction.data //DestroyedEffectResource=Effects\ICBM\ICBM_detonate.data //movement MoveTypeFlag=DROPSHIPMOVETYPE MaxClimb=15.0 MaxDescent=15.0 TakeOffSpeed=16.0 FlyingAltitude=250.0 InitialLinearVelocity=0.0 0.0 120.0 LinearDragCoefficients=6.0 6.0 0.5 AngularDragCoefficients=10.0 10.0 1.0 MomentOfInertia=3.0 3.0 3.0 ThrusterAcceleration=60.0 PitchSpeed=0.0 PitchDegree=0.0 PercentageOfSpeedToStartTilt=0.0 TiltSpeed=20.0 TiltDegree=20.0 PercentageOfSpeedToStartTilt=0.2 PercentageOfTurnToStartTilt=0.2 MaxSpeed=30.0 MinSpeed=4.0 MaxReverseSpeed=-8.0 MinReverseSpeed=-2.0 FullStopTurnRate=30.0 TopSpeedTurnRate=15.0 Acceleration=5.0 Decceleration=10.0 OverDriveAccelerationMultiplier=1.5 OverDriveDeccelerationMultiplier=1.5 ReverseAccelerationMultiplier=0.8 ReverseDeccelerationMultiplier=0.8 //splash damage SplashDamageAmount=100 SplashDamageRadius=60 SplashHeatAmount=10