!include = Content\Defines\attacktypes.defines !Include=Content\Defines\MissionLang.defines [GameData] Class=Mechwarrior4::Airplane //EyeSiteName=Site_EyePoint DeathEntityResource=Vehicles\Shilone_Destroyed\Shilone_Destroyed.data //Collision SolidOBB=Shilone_SOLID.obb NameIndex=$(IDS_Shilone) HierarchicalOBB=Shilone.obb Collider=true OBBCollides=true CanBeShot=true CanBeWalkedOn=false //WalkThruFlag=NothingCanWalkThru //Lighting VertexLighting=yes FaceLighting=yes LookupLighting=yes LightMapLighting=no //effects DestroyedEffectResource=Effects\Missile_Trails\Missile_Trail_5.data SecondaryDestroyedEffectResource=Effects\Vehicle_Destruction\Shilone\Shilone.data AnimationScript=Content\Vehicles\Shilone\Shilone.animscript //movement MoveTypeFlag=FLYERMOVETYPE FlyingAltitude=50.0 InitialLinearVelocity=0.0 0.0 120.0 LinearDragCoefficients=6.0 6.0 0.5 AngularDragCoefficients=10.0 10.0 1.0 MomentOfInertia=3.0 3.0 3.0 ThrusterAcceleration=60.0 AttackType=$(SHILONE_ATTACKTYPE) MaxClimb=5.0 MaxDescent=5.0 TiltSpeed=20.0 TiltDegree=60.0 PercentageOfSpeedToStartTilt=0.1 PercentageOfTurnToStartTilt=0.1 MaxSpeed=83.0 MinSpeed=2.0 MaxReverseSpeed=-8.0 MinReverseSpeed=-2.0 FullStopTurnRate=40.0 TopSpeedTurnRate=20.0 MaxTurnAngle=1.0 Acceleration=55.0 Decceleration=20.0 OverDriveAccelerationMultiplier=1.5 OverDriveDeccelerationMultiplier=1.5 ReverseAccelerationMultiplier=0.8 ReverseDeccelerationMultiplier=0.8 //splash damage SplashDamageAmount=20 SplashDamageRadius=20 SplashHeatAmount=2.0 [Renderers] AudioRenderer=Shilone.audio