!include = Content\Defines\attacktypes.defines !Include=Content\ProjectSpecific.include [GameData] Class=Mechwarrior4::Airplane //EyeSiteName=Site_EyePoint DeathEntityResource=Vehicles\stiletto_Destroyed\stiletto_Destroyed.data //Collision SolidOBB=stiletto_SOLID.obb NameIndex=$(IDS_stiletto) HierarchicalOBB=stiletto.obb Collider=true OBBCollides=true CanBeShot=true CanBeWalkedOn=false WalkThruFlag=MediumCanWalkThru //Lighting VertexLighting=yes FaceLighting=yes LookupLighting=yes LightMapLighting=no //effects DestroyedEffectResource=Effects\Vehicle_Destruction\Vehicle_Destruction_small.data SecondaryDestroyedEffectResource=Effects\Vehicle_Destruction\secondary_Vehicle_Destruction.data //movement MoveTypeFlag=FLYERMOVETYPE FlyingAltitude=65.0 AttackType=$(nightshade_ATTACKTYPE) MaxClimb=5.0 MaxDescent=5.0 TiltSpeed=30.0 TiltDegree=90.0 PercentageOfSpeedToStartTilt=0.1 PercentageOfTurnToStartTilt=0.1 FullStopTurnRate=40.0 TopSpeedTurnRate=30.0 MaxTurnAngle=2.0 MaxSpeed=83.0 MinSpeed=2.0 MaxReverseSpeed=-8.0 MinReverseSpeed=-2.0 Acceleration=55.0 Decceleration=20.0 OverDriveAccelerationMultiplier=1.5 OverDriveDeccelerationMultiplier=1.5 ReverseAccelerationMultiplier=0.8 ReverseDeccelerationMultiplier=0.8 //splash damage SplashDamageAmount=5 SplashDamageRadius=6 SplashHeatAmount=0.5 AudioRenderer=stiletto.audio