!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::ProjectileWeapon ProjectileModelResource=Weapons\AC\AC10.data MuzzleFlashResource=Effects\AC_Flare\AC10_Flare.data EjectEffectResource=Effects\shell_ejection\ac10_shell.data TotalCritLocations=1 SlotType=ProjectileSlot ItemID=$(W_AC10) AmmoPerShot=1 InitialLinearAcceleration=0.000000 0.000000 0.000000 InitialLinearVelocity=0.000000 0.000000 2000.000000 MaxAmmo=60 // 216 NumFire=1.000000 TotalSlotsTaken=2 Tonage=12.000000 BattleValue=8.00 Heat=4.000000 DamageAmount=8.000000 ReloadTime=5.000000 MaxDistance=450.000000