!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::LBXWeaponSub ProjectileModelResource=Weapons\LBXAC\LBXAC10.data MuzzleFlashResource=Effects\LBX_Flare\LBXAC10_Flare.data EjectEffectResource=Effects\shell_ejection\ac10_shell.data TotalCritLocations=1 SlotType=ProjectileSlot ItemID=$(W_LBXAC10) percentageOfDamageToDirectHit=0.85 DisipationStarts=175.0 MaxDisipation=0.35 //the lower the number the less damage it does at max range SplashRadius=1.5 BattleValue=10.00 AmmoPerShot=1 InitialLinearAcceleration=0.000000 0.000000 0.000000 InitialLinearVelocity=0.000000 0.000000 2000.000000 MaxAmmo=60 // 216 NumFire=1.000000 Tonage=11.000000 TotalSlotsTaken=2 Heat=4.000000 DamageAmount=10.000000 ReloadTime=5.000000 MaxDistance=390.000000