!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::LBXWeaponSub ProjectileModelResource=Weapons\LBXAC\LBXAC20.data MuzzleFlashResource=Effects\LBX_Flare\LBXAC20_Flare.data EjectEffectResource=Effects\shell_ejection\ac20_shell.data TotalCritLocations=1 SlotType=ProjectileSlot ItemID=$(W_LBXAC20) percentageOfDamageToDirectHit=0.85 DisipationStarts=75.0 MaxDisipation=0.35 //the lower the number the less damage it does at max range SplashRadius=1.5 BattleValue=20.00 AmmoPerShot=1 InitialLinearAcceleration=0.000000 0.000000 0.000000 InitialLinearVelocity=0.000000 0.000000 2000.000000 MaxAmmo=45 // 180 NumFire=1.000000 Tonage=14.000000 TotalSlotsTaken=3 Heat=6.000000 DamageAmount=20.000000 ReloadTime=7.000000 MaxDistance=240.000000