!include=Content\ShellScripts\MechLabHeaders.h !include=Content\WeaponSubsystems\LRMWeaponSubsystem\SharedLRM.data [GameData] MuzzleFlashResource=Effects\Missile_Flare\Lrm20_Missile_Flare.data TotalCritLocations=1 ItemID=$(W_LRM20) BattleValue=20.00 AmmoPerShot=1 MaxAmmo=36 // 1440 NumFire=4.000000 Tonage=10.000000 TotalSlotsTaken=2 Heat=6.000000 ReloadTime=7.000000