!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::BombastWeapon TotalCritLocations=1 FireDuration=0.25 InitialChargeBeamResource=Content\Weapons\Laser\BombastLaser1.data HalfChargeBeamResource=Content\Weapons\Laser\BombastLaser2.data ThreeQuarterChargeBeamResource=Content\Weapons\Laser\BombastLaser3.data FullChargeBeamResource=Content\Weapons\Laser\BombastLaser4.data InitialChargeFlareResource=Content\Effects\Laser_Flare\BombastLaser1_Flare.data HalfChargeFlareResource=Content\Effects\Laser_Flare\BombastLaser2_Flare.data ThreeQuarterChargeFlareResource=Content\Effects\Laser_Flare\BombastLaser3_Flare.data FullChargeFlareResource=Content\Effects\Laser_Flare\BombastLaser4_Flare.data ChargeEffectResource=Content\Effects\Bombast_Charge\BombastLaser_Charge.data TimeForMaxCharge=3.0 MaxChargeTime=5.0 SlotType=BeamSlot ItemID=$(W_Bombast) DamageAmount=10.000000 Heat=8.000000 MaxDistance=500.000000 ReloadTime=4.000000 Tonage=7.000000 TotalSlotsTaken=2 BattleValue=10.00