!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::BeamWeapon TotalCritLocations=1 FireDuration=0.5 BeamModelResource=Content\Weapons\Laser\ERLargeLaser.data MuzzleFlashResource=Content\Effects\Laser_Flare\ERLargeLaser_Flare.data SlotType=BeamSlot ItemID=$(W_ClanERLargeLaser) Tonage=4.000000 TotalSlotsTaken=2 BattleValue=8.00 Heat=8.000000 DamageAmount=8.000000 ReloadTime=7.000000 MaxDistance=660.000000