!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::ProjectileWeapon ProjectileModelResource=Weapons\UltraAC\UltraAC2.data MuzzleFlashResource=Effects\UAC_Flare\UAC2_Flare.data EjectEffectResource=Effects\shell_ejection\ac2_shell.data TotalCritLocations=1 fireRate=0.15 SlotType=ProjectileSlot ItemID=$(W_UltraAC2) BattleValue=4.00 AmmoPerShot=2 InitialLinearAcceleration=0.000000 0.000000 0.000000 InitialLinearVelocity=0.000000 0.000000 3000.000000 MaxAmmo=135 // 720 NumFire=2.000000 Tonage=7.000000 TotalSlotsTaken=1 Heat=2.000000 DamageAmount=2.000000 ReloadTime=3.000000 MaxDistance=810.000000