!include=Content\Defines\damage_defines.txt [GameData] Class=MechWarrior4::BeamEntity HitEffectsFile=Content\Effects\materialEffectHolders\BombastHit2.contents //HitEffectResource=Content\Effects\Laser_Hit\BombastLaser2_hit.data CollisionMask=0 Cull=NeverCull [Renderers] VideoRenderer=BombastLaser2.video //AudioRenderer=BombastLaser.audio