!include=Content\GameTypes.h !preservecase=true [info] author=Microsoft info=Standard Mission link=www.microsoft.com/games/mechwarrior4 longname=BigCity [ruleset] type=$(CustomDestruction) team=1 alignment=1 scriptname=Content\Missions\bigcity\scripts\bigcity_destruction.abl type=$(CustomTeamDestruction) team=8 alignment=6 scriptname=Content\Missions\bigcity\scripts\bigcity_teamdestruction.abl type=$(CustomAttrition) team=1 alignment=1 scriptname=Content\Missions\bigcity\scripts\bigcity_attrition.abl type=$(CustomTeamAttrition) team=8 alignment=6 scriptname=Content\Missions\bigcity\scripts\bigcity_teamattrition.abl type=$(CustomCaptureTheFlag) team=2 alignment=2 scriptname=Content\Missions\bigcity\scripts\bigcity_ctf.abl [scenarios] BigCity1={ [server] ruleset=$(CustomDestruction) name=Destruction teamAllowed=0 teamcount=0 scenariotext=resource\missions\des.txt scriptname=Content\Missions\bigcity\scripts\bigcity_destruction.abl } BigCity2={ [server] ruleset=$(CustomTeamDestruction) name=Team Destruction teamAllowed=1 teamcount=4 scenariotext=resource\missions\des.txt scriptname=Content\Missions\bigcity\scripts\bigcity_teamdestruction.abl } BigCity3={ [server] ruleset=$(CustomAttrition) name=Attrition teamAllowed=0 teamcount=0 scenariotext=resource\missions\att.txt scriptname=Content\Missions\bigcity\scripts\bigcity_attrition.abl } BigCity4={ [server] ruleset=$(CustomTeamAttrition) name=Team Attrition teamAllowed=1 teamcount=4 scenariotext=resource\missions\att.txt scriptname=Content\Missions\bigcity\scripts\bigcity_teamattrition.abl } BigCity8={ [server] ruleset=$(CustomCaptureTheFlag) name=CTF teamAllowed=1 teamcount=2 scenariotext=resource\missions\ctf.txt scriptname=Content\Missions\bigcity\scripts\bigcity_ctf.abl }