!include=Content\GameTypes.h !preservecase=true [info] author=Flambe' info=Standard Mission link=none yet longname=StormCanyon [ruleset] type=$(CustomDestruction) team=1 alignment=1 scriptname=content\missions\StormCanyon\scripts\StormCanyon_destruction.abl type=$(CustomTeamDestruction) team=8 alignment=6 scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamdestruction.abl type=$(CustomAttrition) team=1 alignment=1 scriptname=content\missions\StormCanyon\scripts\StormCanyon_attrition.abl type=$(CustomTeamAttrition) team=8 alignment=6 scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamattrition.abl type=$(CustomCaptureTheFlag) team=2 alignment=2 scriptname=content\missions\StormCanyon\scripts\StormCanyon_ctf.abl [scenarios] StormCanyon1={ [server] name=Destruction teamAllowed=0 teamcount=0 ruleset=$(CustomDestruction) scenariotext=resource\missions\des.txt scriptname=content\missions\StormCanyon\scripts\StormCanyon_destruction.abl } StormCanyon2={ [server] name=Team Destruction ruleset=$(CustomTeamDestruction) teamAllowed=1 teamcount=4 scenariotext=resource\missions\des.txt scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamdestruction.abl } StormCanyon3={ [server] name=Attrition ruleset=$(CustomAttrition) teamAllowed=0 teamcount=0 scenariotext=resource\missions\att.txt scriptname=content\missions\StormCanyon\scripts\StormCanyon_attrition.abl } StormCanyon4={ [server] name=Team Attrition ruleset=$(CustomTeamAttrition) teamAllowed=1 teamcount=4 scenariotext=resource\missions\att.txt scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamattrition.abl } StormCanyon8={ [server] ruleset=$(CustomCaptureTheFlag) name=CTF teamAllowed=1 teamcount=2 scenariotext=resource\missions\ctf.txt scriptname=Content\Missions\StormCanyon\scripts\StormCanyon_ctf.abl }