#pragma once #include "Proxies.hpp" #include "Process.hpp" namespace Proxies { class GenericProxy; class CoalesceTexturesProcess: public Process { public: CoalesceTexturesProcess( Stuff::NotationFile *megatexture_file, const char *megatexture_list, bool s = true, void* fcn = NULL ); CoalesceTexturesProcess( Stuff::NotationFile *megatexture_file, const char *megatexture_list, Stuff::NotationFile *config_file, bool s = true, void* fcn = NULL ); ~CoalesceTexturesProcess(); virtual void CoalesceTexturesCallback(GenericProxy* proxy) {} static MStringChain* MakeMegatextureChain(const char* megatexture_list); Stuff::NotationFile *megatextureFile; MStringChain *megatextureList; }; }