#if !defined(AFX_BUMPMAPDLG_H__0CE6F582_9014_4734_8B9F_340131468CBA__INCLUDED_) #define AFX_BUMPMAPDLG_H__0CE6F582_9014_4734_8B9F_340131468CBA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BumpMapDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CBumpMapDlg dialog class CBumpMapDlg : public CDialog { // Construction public: CBumpMapDlg(CWnd* pParent = NULL); // standard constructor void BrowseForTexture(CString *str); // Dialog Data //{{AFX_DATA(CBumpMapDlg) enum { IDD = IDD_BMPMAPDLG }; CString m_BumpTxt; CString m_DetailTxt; CString m_EnvTxt; CString m_TerrainTxt; CString m_WaterTxt; float m_BumpRep; float m_DetailRep; float m_EvnRep; float m_TerrainRep; float m_WaterRep; CString m_NormTxt; float m_NormRep; float m_BScrollU; float m_NScrollU; float m_NScrollV; float m_WScrollU; float m_WScrollV; float m_BScrollV; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBumpMapDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CBumpMapDlg) afx_msg void OnWaterbrw(); afx_msg void OnEnvbrw(); afx_msg void OnDetailbrw(); afx_msg void OnBumpbrw(); afx_msg void OnTerrainbrowse(); afx_msg void OnNrmbrw(); afx_msg void OnClose(); virtual BOOL OnInitDialog(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BUMPMAPDLG_H__0CE6F582_9014_4734_8B9F_340131468CBA__INCLUDED_)