#if !defined(AFX_INFINITELIGHTPROPS_H__54019341_832E_11D3_8B36_00902712C9AE__INCLUDED_) #define AFX_INFINITELIGHTPROPS_H__54019341_832E_11D3_8B36_00902712C9AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // InfiniteLightProps.h : header file // #include ///////////////////////////////////////////////////////////////////////////// // CInfiniteLightProps dialog class CInfiniteLightProps : public CDialog { // Construction public: MLRInfiniteLight Light; MLRInfiniteLight &GetData(); void SetData(MLRInfiniteLight *light); CInfiniteLightProps(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CInfiniteLightProps) enum { IDD = IDD_INFINITELIGHT }; float m_Alpha; float m_Blue; float m_Green; float m_Intensity; float m_LocX; float m_LocY; float m_LocZ; float m_Red; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CInfiniteLightProps) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CInfiniteLightProps) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_INFINITELIGHTPROPS_H__54019341_832E_11D3_8B36_00902712C9AE__INCLUDED_)