#if !defined(AFX_POINTLIGHTPROPS_H__D2F3D4A3_8325_11D3_8B36_00902712C9AE__INCLUDED_) #define AFX_POINTLIGHTPROPS_H__D2F3D4A3_8325_11D3_8B36_00902712C9AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PointLightProps.h : header file // #include ///////////////////////////////////////////////////////////////////////////// // CPointLightProps dialog class CPointLightProps : public CDialog { // Construction public: MLRPointLight Light; MLRPointLight &GetData(); void SetData(MLRPointLight *light); CPointLightProps(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CPointLightProps) enum { IDD = IDD_POINTLIGHTPROPS }; float m_Alpha; float m_Blue; float m_Green; float m_Intensity; float m_LocX; float m_LocY; float m_LocZ; float m_Red; float m_InnerRange; float m_OuterRange; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPointLightProps) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPointLightProps) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_POINTLIGHTPROPS_H__D2F3D4A3_8325_11D3_8B36_00902712C9AE__INCLUDED_)