[battlemaster] Model=battlemaster.data ExecutionState=NeverExecuteState Armature=battlemaster.contents Subsystems=battlemaster.subsystems DamageObjects=battlemaster.damage Alignment=Player CurrentHeat=0 CurrentCoolant=40 MaxCoolant=40 // was 100 DoesHaveInstanceName=yes PowerRating=85 ArmorRating=79 SpeedRating=65 HeatRating=60