!include = Content\Defines\VehicleArmor.defines [joint_hull] BaseArmorValue=$(SHELL_ARMOR) InternalDamageZone=VehicleHull [HullInternalDamageObject] DamageZone=VehicleHull BaseInternalDamage=5.0 DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit.data,.5 DamageMode=DestructionDamageMode ParentEntityName=Joint_Hull CriticalHitSlots=5 OmniSlots=20