!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::BeamWeapon BeamModelResource=Weapons\PulseLaser\SmallPulseLaser.data MuzzleFlashResource=Effects\PulseLaser_Flare\SmallPulseLaser_Flare.data TotalCritLocations=1 FireDuration=0.25 SlotType=BeamSlot ItemID=$(W_SmallPulse) Tonage=1.000000 TotalSlotsTaken=1 BattleValue=3.00 Heat=2.000000 DamageAmount=3.000000 ReloadTime=1.500000 MaxDistance=120.000000