15:04:33.757 Process path: C:\VWE\Gameleap\mw4\MW4pro.exe 15:04:33.757 Loading DDrawCompat dynamically from C:\VWE\Gameleap\mw4\DDRAW.dll 15:04:33.757 DDrawCompat version: v0.7.1 15:04:33.757 Windows version: 10.0.26200 15:04:33.757 Environment variable __COMPAT_LAYER = "DWM8And16BitMitigation HighDpiAware" 15:04:33.757 Loading global config file: C:\ProgramData\DDrawCompat\DDrawCompat.ini 15:04:33.757 File not found, skipping 15:04:33.757 Loading user config file: C:\Users\cyd\AppData\Local\DDrawCompat\DDrawCompat.ini 15:04:33.757 File not found, skipping 15:04:33.757 Loading directory config file: C:\VWE\Gameleap\mw4\DDrawCompat.ini 15:04:33.757 File not found, skipping 15:04:33.757 Loading process config file: C:\VWE\Gameleap\mw4\DDrawCompat-MW4pro.ini 15:04:33.757 File not found, skipping 15:04:33.757 Loading overlay config file: C:\VWE\Gameleap\mw4\DDrawCompatOverlay-MW4pro.ini 15:04:33.757 File not found, skipping 15:04:33.757 Final configuration: 15:04:33.757 [default] AltTabFix = off 15:04:33.757 [default] AlternatePixelCenter = off 15:04:33.757 [default] Antialiasing = off 15:04:33.757 [default] BltFilter = point 15:04:33.757 [default] CapsPatches = none 15:04:33.757 [default] ColorKeyMethod = alphatest(1) 15:04:33.757 [default] CompatFixes = none 15:04:33.757 [default] ConfigHotKey = shift+f11 15:04:33.757 [default] ConfigRows = allrw, allro 15:04:33.757 [default] ConfigTransparency = alpha(90) 15:04:33.757 [default] CpuAffinity = 1 15:04:33.757 [default] CpuAffinityRotation = on 15:04:33.757 [default] CrashDump = off 15:04:33.757 [default] DepthFormat = app 15:04:33.757 [default] DesktopColorDepth = initial 15:04:33.757 [default] DesktopResolution = desktop 15:04:33.757 [default] DisplayAspectRatio = app 15:04:33.757 [default] DisplayFilter = bilinear(0) 15:04:33.757 [default] DisplayRefreshRate = app 15:04:33.757 [default] DisplayResolution = desktop 15:04:33.757 [default] DpiAwareness = permonitor 15:04:33.757 [default] EnableDDrawCompat = on 15:04:33.757 [default] FontAntialiasing = app 15:04:33.757 [default] ForceD3D9On12 = off 15:04:33.757 [default] FpsLimiter = off 15:04:33.757 [default] FullscreenMode = borderless 15:04:33.757 [default] GdiInterops = all 15:04:33.757 [default] LogLevel = info 15:04:33.757 [default] MousePollingRate = native 15:04:33.757 [default] MouseSensitivity = desktop(100) 15:04:33.757 [default] PalettizedTextures = off 15:04:33.757 [default] PresentDelay = on(10) 15:04:33.757 [default] RenderColorDepth = 32 15:04:33.757 [default] ResolutionScale = app(1) 15:04:33.757 [default] ResolutionScaleFilter = point 15:04:33.757 [default] SoftwareDevice = rgb 15:04:33.757 [default] SpriteAltPixelCenter = apc 15:04:33.757 [default] SpriteDetection = off 15:04:33.757 [default] SpriteFilter = app 15:04:33.757 [default] SpriteTexCoord = app 15:04:33.757 [default] StatsAggregateTime = 3 15:04:33.757 [default] StatsColumns = label, cur, avg, min, max 15:04:33.758 [default] StatsHotKey = shift+f12 15:04:33.758 [default] StatsPosX = right 15:04:33.758 [default] StatsPosY = top 15:04:33.758 [default] StatsRows = label, presentrate, fliprate, blitcount, lockcount 15:04:33.758 [default] StatsTransparency = alpha(75) 15:04:33.758 [default] StatsUpdateRate = 5 15:04:33.758 [default] SupportedDepthFormats = all 15:04:33.758 [default] SupportedDevices = all 15:04:33.758 [default] SupportedRefreshRates = native 15:04:33.758 [default] SupportedResolutions = native, 640x480, 800x600, 1024x768 15:04:33.758 [default] SupportedTextureFormats = all 15:04:33.758 [default] SurfacePatches = none 15:04:33.758 [default] TerminateHotKey = ctrl+alt+end 15:04:33.758 [default] TextureFilter = app 15:04:33.758 [default] ThreadPriorityBoost = off 15:04:33.758 [default] VSync = app 15:04:33.758 [default] VertexBufferMemoryType = sysmem 15:04:33.758 [default] VertexFixup = gpu 15:04:33.758 [default] ViewportEdgeFix = off 15:04:33.758 [default] WinVersionLie = off 15:04:33.763 Initial DPI awareness: permonitor 15:04:33.763 Failed to change DPI awareness to "permonitor" via SetProcessDpiAwarenessContext 15:04:33.763 Primary CPU group number: 0 15:04:33.764 Physical to logical CPU core mapping for efficiency class 1: 15:04:33.764 Physical core #1: 1 15:04:33.764 Physical core #2: 2 15:04:33.764 Physical core #3: 11 15:04:33.764 Physical core #4: 12 15:04:33.764 Physical core #5: 13 15:04:33.764 Physical core #6: 14 15:04:33.764 Physical core #7: 23 15:04:33.764 Physical core #8: 24 15:04:33.764 Physical to logical CPU core mapping for efficiency class 0: 15:04:33.764 Physical core #1: 3 15:04:33.764 Physical core #2: 4 15:04:33.764 Physical core #3: 5 15:04:33.764 Physical core #4: 6 15:04:33.764 Physical core #5: 7 15:04:33.764 Physical core #6: 8 15:04:33.764 Physical core #7: 9 15:04:33.764 Physical core #8: 10 15:04:33.764 Physical core #9: 15 15:04:33.764 Physical core #10: 16 15:04:33.764 Physical core #11: 17 15:04:33.764 Physical core #12: 18 15:04:33.764 Physical core #13: 19 15:04:33.764 Physical core #14: 20 15:04:33.764 Physical core #15: 21 15:04:33.764 Physical core #16: 22 15:04:33.764 Process priority class: 32 15:04:33.764 Current CPU affinity: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24 15:04:33.764 Applying configured CPU affinity: 1 15:04:33.764 CPU affinity rotation is enabled 15:04:33.819 DDrawCompat loaded successfully 15:04:33.826 Installing display mode hooks 15:04:33.826 Initial display mode: 3440x1440, 32 bpp, 60 Hz 15:04:33.838 Installing registry hooks 15:04:33.839 Installing Direct3D driver hooks 15:04:33.938 Hooking user mode display driver: C:\Windows\System32\DriverStore\FileRepository\nvlti.inf_amd64_ac6e327f484351b4\nvldumd.dll+0x28170 15:04:33.938 Driver version: 32.0.16.1047 15:04:33.938 Adapter name: NVIDIA GeForce RTX 5060 Laptop GPU 15:04:33.938 Supported resource formats: 15:04:33.938 {D3DDDIFMT_X1R5G5B5,0x48e10f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A1R5G5B5,0xe007,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A4R4G4B4,0xe007,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_R5G6B5,0x48ed0f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_X8R8G8B8,0x58ed0f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A8R8G8B8,0x58e10f,0x8b,0x8b,0} 15:04:33.938 {FOURCC(NV12),0x4007000,0x0,0x0,12} 15:04:33.938 {FOURCC(444S),0x4007000,0x0,0x0,24} 15:04:33.938 {FOURCC(S410),0x4007000,0x0,0x0,16} 15:04:33.938 {FOURCC(P010),0x4007000,0x0,0x0,16} 15:04:33.938 {FOURCC(NV24),0x4007000,0x0,0x0,12} 15:04:33.938 {FOURCC(YV12),0x4007000,0x0,0x0,12} 15:04:33.938 {FOURCC(UYVY),0x4007000,0x0,0x0,16} 15:04:33.938 {FOURCC(YUY2),0x4007000,0x0,0x0,16} 15:04:33.938 {FOURCC(Y210),0x4007000,0x0,0x0,32} 15:04:33.938 {FOURCC(Y216),0x4007000,0x0,0x0,32} 15:04:33.938 {FOURCC(AI44),0x5000,0x0,0x0,8} 15:04:33.938 {FOURCC(AYUV),0x5000,0x0,0x0,32} 15:04:33.938 {FOURCC(Y410),0x4007000,0x0,0x0,32} 15:04:33.938 {FOURCC(Y416),0x4007000,0x0,0x0,64} 15:04:33.938 {FOURCC(AIP8),0x5000,0x0,0x0,8} 15:04:33.938 {FOURCC(AV12),0x5000,0x0,0x0,12} 15:04:33.938 {FOURCC(PLFF),0x4000,0x0,0x0,0} 15:04:33.938 {FOURCC(NVMD),0x4000,0x0,0x0,0} 15:04:33.938 {FOURCC(NVDP),0x4000,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A8P8,0x5000,0x0,0x0,16} 15:04:33.938 {D3DDDIFMT_R8,0x40400f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_G8R8,0xd,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_V8U8,0x10001,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_X8L8V8U8,0x10001,0x0,0x0,0} 15:04:33.938 {FOURCC(DXT1),0x8007,0x0,0x0,0} 15:04:33.938 {FOURCC(DXT2),0x8007,0x0,0x0,0} 15:04:33.938 {FOURCC(DXT3),0x8007,0x0,0x0,0} 15:04:33.938 {FOURCC(DXT4),0x8007,0x0,0x0,0} 15:04:33.938 {FOURCC(DXT5),0x8007,0x0,0x0,0} 15:04:33.938 {FOURCC(NVCS),0xd,0x0,0x0,0} 15:04:33.938 {FOURCC(NVHU),0x5,0x0,0x0,0} 15:04:33.938 {FOURCC(NVHS),0x5,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_D16,0xc1,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_D24X8,0xc1,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_D24S8,0xc1,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_D32F_LOCKABLE,0xc1,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_S8D24,0xc1,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_X8D24,0xc1,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_Q8W8V8U8,0x5,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_L8,0x40800f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A8,0xf,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_L16,0x40000f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A8L8,0x8007,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_G16R16,0x40400f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A16B16G16R16,0x40600f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_V16U16,0x7,0x0,0x0,0} 15:04:33.938 {FOURCC(NVDB),0x4000,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_BINARYBUFFER,0x4000,0x0,0x0,0} 15:04:33.938 {FOURCC(NULL),0x100009,0x8b,0x8b,0} 15:04:33.938 {FOURCC(ATI1),0x1005,0x0,0x0,8} 15:04:33.938 {FOURCC(ATI2),0x1005,0x0,0x0,8} 15:04:33.938 {FOURCC(INTZ),0x10c1,0x0,0x0,32} 15:04:33.938 {D3DDDIFMT_P8,0x4400,0x0,0x0,0} 15:04:33.938 {FOURCC(SSAA),0x4000,0x0,0x0,0} 15:04:33.938 {FOURCC(ATOC),0x4000,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A2B10G10R10,0x48610f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A2R10G10B10,0x486d0f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A8R8G8B8,0xc8610f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A8R8G8B8,0x448610f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_X8R8G8B8,0x4486d0f,0x8b,0x8b,0} 15:04:33.938 {FOURCC(3x11),0x40700f,0x8b,0x8b,32} 15:04:33.938 {FOURCC(3x16),0x407d0f,0x8b,0x8b,64} 15:04:33.938 {D3DDDIFMT_A16B16G16R16F,0x48610f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_G16R16F,0x40400f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_R16F,0x40400f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_R32F,0x40400f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_G32R32F,0x40400f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_A32B32G32R32F,0x48600f,0x8b,0x8b,0} 15:04:33.938 {D3DDDIFMT_R16F,0xc0400f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_G16R16F,0xc0400f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A16B16G16R16F,0xc0400f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_R32F,0xc0400f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_G32R32F,0xc0400f,0x0,0x0,0} 15:04:33.938 {D3DDDIFMT_A32B32G32R32F,0xc0400f,0x0,0x0,0} 15:04:33.938 Supported z-buffer bit depths: 16, 24 15:04:33.938 Supported MSAA modes: msaa(3), msaa2x(0), msaa4x(0), msaa8x(0) 15:04:34.099 Installing DirectDraw hooks 15:04:34.101 Installing Direct3D hooks 15:04:34.103 Installing GDI hooks 15:04:34.111 Finished installing hooks 15:04:34.113 Using resource format: D3DDDIFMT_X8R8G8B8, plain, vidmem 15:04:34.384 Using resource format: D3DDDIFMT_X8R8G8B8, primary, anymem -> vidmem 15:04:34.398 Using feature: enumerating hardware depth formats via IDirect3D7 15:04:34.400 Using resource format: D3DDDIFMT_R5G6B5, render target, vidmem 15:04:34.400 Using Direct3D device type: IID_IDirect3DHALDevice 15:04:34.401 Using feature: enumerating hardware texture formats via IDirect3DDevice7 15:04:34.478 Hooking user mode display driver: C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_459684fdb853a51e\igd9trinity32.dll+0xa02310 15:04:34.478 Driver version: 32.0.101.8243 15:04:34.479 Adapter name: Intel(R) Graphics 15:04:34.479 Supported resource formats: 15:04:34.480 {D3DDDIFMT_X8R8G8B8,0xdaec1f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_R5G6B5,0xca6c1f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A8R8G8B8,0xdae01f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A8B8G8R8,0xdae01f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A1R5G5B5,0xca601f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_X1R5G5B5,0xca601f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A4R4G4B4,0xc2401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A16B16G16R16,0xca601f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_G16R16,0xc2401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A2B10G10R10,0xca601f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A2R10G10B10,0xca6c1f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A16B16G16R16F,0x8a601f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_R16F,0xc2401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_G16R16F,0xe2401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_R32F,0xe2401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_G32R32F,0xe2401f,0x0,0x0,0} 15:04:34.480 {D3DDDIFMT_A32B32G32R32F,0xe2401f,0x0,0x0,0} 15:04:34.480 {D3DDDIFMT_V8U8,0x830007,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_Q8W8V8U8,0x830007,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_V16U16,0x830007,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_Q16W16V16U16,0xc30007,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_L8,0x82401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_L16,0x82401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A8,0xc2401f,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_A8L8,0x800007,0x8b,0x8b,0} 15:04:34.480 {FOURCC(DXT1),0x828007,0x0,0x0,0} 15:04:34.480 {FOURCC(DXT2),0x828007,0x0,0x0,0} 15:04:34.480 {FOURCC(DXT3),0x828007,0x0,0x0,0} 15:04:34.480 {FOURCC(DXT4),0x828007,0x0,0x0,0} 15:04:34.480 {FOURCC(DXT5),0x828007,0x0,0x0,0} 15:04:34.480 {FOURCC(ATI1),0x829007,0x0,0x0,8} 15:04:34.480 {FOURCC(ATI2),0x829007,0x0,0x0,8} 15:04:34.480 {D3DDDIFMT_D24S8,0x8200c7,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_D24FS8,0x8200c7,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_X8D24,0x8200c7,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_D24X8,0x8200c7,0x8b,0x8b,0} 15:04:34.480 {D3DDDIFMT_D16,0x8200c7,0x8b,0x8b,0} 15:04:34.480 {FOURCC(AYUV),0x827001,0x0,0x0,32} 15:04:34.480 {FOURCC(UYVY),0x27001,0x0,0x0,16} 15:04:34.481 {FOURCC(YUY2),0x27001,0x0,0x0,16} 15:04:34.481 {FOURCC(NV12),0x827001,0x0,0x0,16} 15:04:34.481 {FOURCC(P010),0x827001,0x0,0x0,32} 15:04:34.481 {FOURCC(P016),0x827001,0x0,0x0,32} 15:04:34.481 {FOURCC(INTZ),0x8200c7,0x0,0x0,0} 15:04:34.481 {FOURCC(DF16),0x8200c7,0x8b,0x8b,0} 15:04:34.481 {FOURCC(DF24),0x8200c7,0x8b,0x8b,0} 15:04:34.481 {FOURCC(NULL),0x83401f,0x8b,0x8b,0} 15:04:34.481 {FOURCC(RESZ),0x0,0x0,0x0,0} 15:04:34.481 {FOURCC(ATOC),0x4000,0x0,0x0,0} 15:04:34.481 Supported z-buffer bit depths: 16, 24 15:04:34.481 Supported MSAA modes: msaa(3), msaa2x(0), msaa4x(0), msaa8x(0) 15:04:34.694 Using resource format: D3DDDIFMT_X8R8G8B8, render target, vidmem 15:04:34.698 Using resource format: D3DDDIFMT_D16, depth buffer, vidmem 15:04:34.699 Using resource format: D3DDDIFMT_R5G6B5, texture, managed 15:04:34.711 Using Direct3D device type: IID_IDirect3DTnLHalDevice 15:04:34.713 Unknown resource format: D3DDDIFMT_UNKNOWN 15:04:34.713 Using resource format: D3DDDIFMT_UNKNOWN, texture, sysmem 15:04:34.714 Using resource format: D3DDDIFMT_UNKNOWN, mipmap texture, sysmem 15:04:34.714 Using resource format: D3DDDIFMT_VERTEXDATA, vertex buffer, sysmem 15:04:34.715 Using resource format: D3DDDIFMT_R5G6B5, render target texture, sysmem 15:04:34.715 Using Direct3D device type: IID_IDirect3DRGBDevice 15:04:39.502 Using resource format: D3DDDIFMT_R5G6B5, render target primary, anymem -> vidmem 15:04:39.543 Using resource format: D3DDDIFMT_A4R4G4B4, texture, managed 15:04:39.564 Using resource format: D3DDDIFMT_R5G6B5, plain, vidmem 15:04:39.615 WARNING: Multiple primary surfaces are not supported 15:04:39.615 Using resource format: D3DDDIFMT_R5G6B5, render target primary, vidmem