Deleting intermediate files and output files for project 'GameOS - Win32 Release'. --------------------Configuration: GameOS - Win32 Release-------------------- Compiling... pch.cpp Compiling... DirtyRectangle.cpp DXRasterizer.cpp RenderIME.cpp VertexBuffer.cpp VideoCard.cpp 3D T&L.cpp 3DPrimitives.cpp 3DRasterizer.cpp Clipping.cpp RenderStates.cpp RenderToTexture.cpp Loader_BMP.cpp Loader_JPG.cpp Loader_PNG.cpp Loader_TGA.cpp Texture API.cpp Texture Convert.cpp Texture Create.cpp Texture Format.cpp Texture Manager.cpp Generating Code... Compiling... Texture MipMap.cpp Texture Original.cpp Texture SysMem.cpp Texture Update.cpp Texture VidMem.cpp ControlManager.cpp ForceFeedback.cpp Keyboard.cpp Mouse.cpp Cpu.cpp ErrorDialogs.cpp ErrorHandler.cpp Exceptions.cpp ExitGameOS.cpp ImageHlp.cpp Logfile.cpp MachineDetails.cpp Mail.cpp Raid.cpp Spew.cpp Generating Code... Compiling... ThunkDLLs.cpp FileIO.cpp Font3D.cpp Font3D_Load.cpp Font3D_DBCS.cpp Font3D_DBCS_Storage.cpp Font3D_DBCS_Surface.cpp LocalizationManager.cpp MemoryManager.cpp Games_GUN.cpp Games_LAN.cpp GUNGameList.cpp Net_Globals.cpp Net_Main.cpp Net_Packet.cpp Net_Protocol.cpp Net_Routines.cpp Net_Threads.cpp nglog_mark.cpp UserInterface.cpp Generating Code... Compiling... zping.cpp Registry.cpp ACM.cpp EZVector.cpp Sound API.cpp Sound DS3DChannel.cpp Sound DS3DMixer.cpp Sound Renderer.cpp Sound Resource.cpp Time.cpp Globals.cpp Libraries.cpp Threads.cpp Windows.cpp WindowsDebugging.cpp WinMain.cpp WinProc.cpp c:\VWE\GameleapCode5_03\CoreTech\Libraries\GameOS\WinProc.cpp(392) : warning C4189: 'x' : local variable is initialized but not referenced c:\VWE\GameleapCode5_03\CoreTech\Libraries\GameOS\WinProc.cpp(393) : warning C4189: 'y' : local variable is initialized but not referenced Direct3D.cpp DirectDraw.cpp DirectInput.cpp Generating Code... Compiling... DirectPlay.cpp DirectShow.cpp DirectSound.cpp DirectX.cpp DirectXDebugging.cpp DirectXErrors.cpp perf.cpp Profiler.cpp Debugger.cpp DebugGraphs.cpp DebugGUI.cpp DebugMenus.cpp VideoPlayback.cpp Music.cpp eventid.cpp goslog.cpp gvserver.cpp Generating Code... Compiling... png.c pngerror.c pngget.c pngmem.c pngpread.c pngread.c pngrio.c pngrtran.c pngrutil.c pngset.c pngtrans.c pngwio.c pngwrite.c pngwtran.c pngwutil.c adler32.c compress.c crc32.c deflate.c gzio.c Generating Code... Compiling... infblock.c infcodes.c inffast.c inflate.c inftrees.c infutil.c trees.c uncompr.c zutil.c Generating Code... Compiling... guids.cpp render.cpp c:\VWE\GameleapCode5_03\CoreTech\Libraries\GameOS\render.cpp(1428) : warning C4018: '!=' : signed/unsigned mismatch Generating Code... Creating library... GameOS.lib - 0 error(s), 3 warning(s)