!include=Content\GameTypes.h
!preservecase=true

[info]
author=Flambe'
info=Standard Mission
link=none yet
longname=StormCanyon

[ruleset]
type=$(CustomDestruction)
team=1
alignment=1
scriptname=content\missions\StormCanyon\scripts\StormCanyon_destruction.abl
type=$(CustomTeamDestruction)
team=8
alignment=6
scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamdestruction.abl
type=$(CustomAttrition)
team=1
alignment=1
scriptname=content\missions\StormCanyon\scripts\StormCanyon_attrition.abl
type=$(CustomTeamAttrition)
team=8
alignment=6
scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamattrition.abl
type=$(CustomCaptureTheFlag)
team=2
alignment=2
scriptname=content\missions\StormCanyon\scripts\StormCanyon_ctf.abl

[scenarios]
StormCanyon1={

[server]
name=Destruction
teamAllowed=0
teamcount=0
ruleset=$(CustomDestruction)
scenariotext=resource\missions\des.txt
scriptname=content\missions\StormCanyon\scripts\StormCanyon_destruction.abl

StormCanyon2={

[server]
name=Team Destruction
ruleset=$(CustomTeamDestruction)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\des.txt
scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamdestruction.abl

StormCanyon3={

[server]
name=Attrition
ruleset=$(CustomAttrition)
teamAllowed=0
teamcount=0
scenariotext=resource\missions\att.txt
scriptname=content\missions\StormCanyon\scripts\StormCanyon_attrition.abl

StormCanyon4={

[server]
name=Team Attrition
ruleset=$(CustomTeamAttrition)
teamAllowed=1
teamcount=4
scenariotext=resource\missions\att.txt
scriptname=content\missions\StormCanyon\scripts\StormCanyon_teamattrition.abl

StormCanyon8={

[server]
ruleset=$(CustomCaptureTheFlag)
name=CTF
teamAllowed=1
teamcount=2
scenariotext=resource\missions\ctf.txt
scriptname=Content\Missions\StormCanyon\scripts\StormCanyon_ctf.abl