//===========================================================================// // File: MWPlayer_Tool.cpp // //---------------------------------------------------------------------------// // Date Who Modification // // -------- --- ---------------------------------------------------------- // // 09/09/98 JSE Inital base class based off of Shadowrun/Adept // //---------------------------------------------------------------------------// // Copyright (C) 1998, Fasa Interactive // // All Rights reserved worldwide // // This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL // //===========================================================================// #include "MW4Headers.hpp" #include "MWPlayer.hpp" #include "MWTool.hpp" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // MWPlayer* MWPlayer::ToolMake( FactoryRequestParameters *parameters, Connection *owner ) { MWPlayer *new_entity = new MWPlayer(DefaultData, parameters, owner, NULL); Check_Object(new_entity); return new_entity; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // MWPlayer::MWPlayer( ClassData *class_data, FactoryRequestParameters *parameters, Connection *owner, ElementRenderer::Element *element ): Player(class_data, parameters, owner, element) { Check_Pointer(this); Check_Object(parameters); }