//*************************************************************************** // // SYMTABLE.H // //*************************************************************************** #pragma once #ifndef ABLFUNCS_H #define ABLFUNCS_H #include "ablgen.h" #include "ablscan.h" #include "dablenv.h" #include "ablsymt.h" #pragma warning (push) #include #pragma warning (pop) //*************************************************************************** namespace ABL { //--------------------- // DEFINITION structure typedef enum { RTN_DECLARED, // ABL RTN_EXTERN, RTN_FORWARD, RTN_RETURN, RTN_PRINT, RTN_CONCAT, RTN_ABS, RTN_ROUND, RTN_SQRT, RTN_TRUNC, RTN_RANDOM, RTN_SETMAXLOOPS, RTN_FATAL, RTN_ASSERT, RTN_GETMODHANDLE, RTN_GETMODNAME, RTN_SETMODNAME, NUM_ABL_ROUTINES } DefaultRoutineKey; typedef TypePtr (* ABLParseFunction) (void); typedef TypePtr (* ABLExecuteFunction) (SymTableNodePtr routineIdPtr); class ABLRoutineTableEntry { private: int m_Index; char m_Name[100]; ABLParseFunction m_ParseFunction; ABLExecuteFunction m_ExecuteFunction; public: ABLRoutineTableEntry (void) { m_Index = 0; m_ParseFunction = NULL; m_ExecuteFunction = NULL; m_Name[0] = 0; } void Index (int p1) { m_Index = p1; } int Index (void) const { return m_Index; } void Name (const char *name) { Str_Copy (m_Name,name,100); m_Name[99] = 0; strlwr (m_Name); } char *Name (void) { return m_Name; } void Parse (ABLParseFunction func) { m_ParseFunction = func; } void Execute (ABLExecuteFunction func) { m_ExecuteFunction = func; } TypePtr Parse (void) { Verify (m_ParseFunction); return m_ParseFunction (); } TypePtr Execute (SymTableNodePtr routineIdPtr) { Verify (m_ExecuteFunction); return m_ExecuteFunction (routineIdPtr); } }; extern stlport::vector *g_ABLFunctions; int AddABLFunction (const char *name,ABLParseFunction,ABLExecuteFunction); int AddSpecificABLFunction (const char *name,int index,ABLParseFunction parse,ABLExecuteFunction execute); TypePtr ParseNoParamReal (void); // jcem TypePtr ParseNoParamInteger (void); TypePtr ParseNoParamBoolean (void); TypePtr ParseNoParam (void); TypePtr ParseOneBoolean (void); TypePtr ParseOneIntegerInteger (void); TypePtr ParseOneIntegerBoolean (void); TypePtr ParseOneInteger (void); TypePtr ParseOneIntegerForRevealNavPoint (void); TypePtr ParseTwoIntegerInteger (void); TypePtr ParseTwoIntegerBoolean (void); TypePtr ParseTwoInteger (void); TypePtr ParseTwoIntegerReal (void); TypePtr ParseThreeInteger (void); TypePtr ParseFourInteger (void); TypePtr ParseIntegerBoolean (void); TypePtr ParseString (void); TypePtr ParseStringBoolean (void); TypePtr ParseStringInteger (void); TypePtr ParseIntegerReal (void); TypePtr stdReturn(void); TypePtr stdPrint(void); TypePtr stdConcat(void); TypePtr stdAbs(void); TypePtr stdRound(void); TypePtr stdTrunc(void); TypePtr stdSqrt(void); TypePtr stdRandom(void); TypePtr stdGetModHandle(void); TypePtr stdGetModName(void); TypePtr stdSetModName(void); TypePtr stdSetMaxLoops(void); TypePtr stdFatal(void); TypePtr stdAssert(void); TypePtr execStdReturn (SymTableNodePtr routineIdPtr); TypePtr execStdPrint (SymTableNodePtr routineIdPtr); TypePtr execStdConcat (SymTableNodePtr routineIdPtr); TypePtr execStdAbs (SymTableNodePtr routineIdPtr); TypePtr execStdRound (SymTableNodePtr routineIdPtr); TypePtr execStdTrunc (SymTableNodePtr routineIdPtr); TypePtr execStdSqrt (SymTableNodePtr routineIdPtr); TypePtr execStdRandom (SymTableNodePtr routineIdPtr); TypePtr execStdGetModHandle (SymTableNodePtr routineIdPtr); TypePtr execStdGetModName (SymTableNodePtr routineIdPtr); TypePtr execStdSetModName (SymTableNodePtr routineIdPtr); TypePtr execStdSetMaxLoops (SymTableNodePtr routineIdPtr); TypePtr execStdFatal (SymTableNodePtr routineIdPtr); TypePtr execStdAssert (SymTableNodePtr routineIdPtr); TypePtr hbgetPlayer(void); TypePtr hbgetSelf(void); TypePtr hbgetPlayerVehicle(void); TypePtr hbsetEntropyMood(void); TypePtr hbsetTarget(void); TypePtr hbgetTarget(void); TypePtr hbwhoShot(void); TypePtr hbgetNearestEnemy(void); TypePtr hbFindObject(void); TypePtr hbFindObjectExcept(void); TypePtr hbsetCurMood(void); TypePtr hbgetHP(void); TypePtr hbgetLocation(void); TypePtr hbgetNearestPathPoint(void); TypePtr hbgetGreatestThreat(void); TypePtr hbgetLeastThreat(void); TypePtr hbgetMechType(void); TypePtr hbgetAlignment(void); TypePtr hbgetGunnerySkill(void); TypePtr hbgetPilotSkill(void); //TypePtr hbsetSkill(void); TypePtr hbsetSkillLevel(void); TypePtr hbSetAttackThrottle(void); TypePtr hbGetAttackThrottle(void); TypePtr hbSetFiringDelay(void); TypePtr hbgetTimer(void); TypePtr hbsetTimer(void); TypePtr hbplayerOrder(void); TypePtr hbgetEliteLevel(void); TypePtr hbsetEliteLevel(void); TypePtr hbclearMoveOrder(void); TypePtr hbisShot(void); TypePtr hbisWithin(void); TypePtr hbisWithinLoc(void); TypePtr hbisDead(void); TypePtr hbisEqual(void); TypePtr hbisLesser(void); TypePtr hbisGreater(void); TypePtr hbequalID(void); TypePtr hbisRammed(void); TypePtr hbwhoRammed(void); TypePtr hbisWithinNav(void); TypePtr hbcanSee(void); TypePtr hbcanTarget(void); TypePtr hbbattleValueLesser(void); TypePtr hbbattleValueLesserID(void); TypePtr hbtimeLesser(void); TypePtr hbtimeGreater(void); TypePtr hbrand(void); TypePtr hbplaySound(void); TypePtr hbplaySoundOnce(void); TypePtr hbkillSound(void); TypePtr hbplayMusic(void); TypePtr hbkillMusic(void); TypePtr hbfadeInMusic(void); TypePtr hbfadeOutMusic(void); TypePtr hbplayEffect(void); TypePtr hbkillEffect(void); TypePtr hbrevealObjective(void); TypePtr hbfailObjective(void); TypePtr hbfailObjectiveAll(void); TypePtr hbisMissionComplete(void); TypePtr hbsuccessObjective(void); TypePtr hbsuccessObjectiveAll(void); TypePtr hbsaveGame(void); TypePtr hbrevealNavPoint(void); TypePtr hbsetNavPoint(void); TypePtr hbcreateHeatSphere(void); TypePtr hbcreateFogSphere(void); TypePtr hbcreateInstantHeatSphere(void); TypePtr hbcreateRadarSphere(void); TypePtr hbteleport(void); TypePtr hbteleportAndLook(void); // jcem TypePtr hbplayChatter(void); TypePtr hbplayChatterPriority(void); TypePtr hbkillChatter(void); TypePtr hbstartTimer(void); TypePtr hbkillTimer(void); TypePtr hbresetTimer(void); TypePtr hbpauseTimer(void); TypePtr hborderDie(void); TypePtr hborderMoveLookOut(void); TypePtr hborderMoveTo(void); TypePtr hborderMoveFlee(void); TypePtr hborderMoveResumePatrol(void); TypePtr hborderMoveFollow(void); TypePtr hborderMoveSit(void); TypePtr hborderMoveToLocPoint(void); TypePtr hborderMoveToObject(void); TypePtr hborderAttack(void); TypePtr hborderAttackTactic(void); TypePtr hborderTakeOff(void); TypePtr hborderAttackBomb(void); TypePtr hborderStopAttacking(void); TypePtr hborderShootPoint(void); TypePtr hbEnableAIStats(void); TypePtr hbDisableAIStats(void); TypePtr hbEnableMoveLines(void); TypePtr hbDisableMoveLines(void); TypePtr hbEnableGlobalInvulnerable(void); TypePtr hbDisableGlobalInvulnerable(void); TypePtr hbEnableInvulnerable(void); TypePtr hbDisableInvulnerable(void); TypePtr hbSetTargetDesirability(void); TypePtr hbGroupAllDead(void); TypePtr hbGroupAddVehicle(void); TypePtr hbGroupRemoveVehicle(void); TypePtr hbGroupNumDead(void); TypePtr hbGroupSize(void); TypePtr hbGroupContainsVehicle(void); TypePtr hbGroupGetFirstGroup(void); TypePtr hbGroupGetFirstVehicle(void); TypePtr hbGroupObjectID(void); TypePtr hbGroupAllWithin(void); TypePtr hbSetMemoryInteger(void); TypePtr hbSetMemoryReal(void); TypePtr hbGetMemoryInteger(void); TypePtr hbGetMemoryReal(void); TypePtr hbcinemaStart(void); TypePtr hbcinemaEnd(void); TypePtr hbplay2DAnim(void); TypePtr hbsetactivecamera (void); TypePtr hbsetinternalcamera (void); TypePtr hbsetcameraFOV (void); TypePtr hbfadetoblack (void); TypePtr hbfadefromblack (void); TypePtr hbfadetowhite (void); TypePtr hbfadefromwhite (void); TypePtr hbcamerafollowobject (void); TypePtr hbcamerafollowpath (void); TypePtr hbcameraposition (void); TypePtr hbcameraoffset (void); TypePtr hboverridecamerapitch (void); TypePtr hboverridecamerayaw (void); TypePtr hboverridecameraroll (void); TypePtr hbtargetfollowobject (void); TypePtr hbtargetfollowpath (void); TypePtr hbtargetposition (void); TypePtr hbtargetoffset (void); TypePtr hbSetDebugString(void); TypePtr hbshutDown(void); TypePtr hbstartup(void); TypePtr hbplayershooting(void); TypePtr hborderFormationMove(void); TypePtr hborderFormOnSpot(void); TypePtr hbplayershooting(void); TypePtr ParsePlayerAI (void); TypePtr hbDistance(void); TypePtr hbAddMechInstanceSalvage(void); TypePtr hbAddComponentSalvage(void); TypePtr hbAddWeaponSalvage(void); TypePtr hbMarkBuildingAsScorable (void); TypePtr hbLogMapRespawn(void); TypePtr hbLogDefendingTeam(void); TypePtr hbLogHQDestroyed(void); TypePtr hbLogDefendTimeAward(void); TypePtr hbSetCombatLeash(void); TypePtr ParseEndMission (void); TypePtr ParseShowTimer (void); TypePtr ParseShowHelpArrow (void); TypePtr ParseMakeColor (void); TypePtr ParseSetHelpArrow (void); TypePtr ParsePlayLancemateSound (void); TypePtr ParseStartMusic (void); TypePtr execgetPlayer (SymTableNodePtr routineIdPtr); TypePtr execgetSelf (SymTableNodePtr routineIdPtr); TypePtr execgetPlayerVehicle (SymTableNodePtr routineIdPtr); TypePtr execsetEntropyMood (SymTableNodePtr routineIdPtr); TypePtr execsetTarget (SymTableNodePtr routineIdPtr); TypePtr execgetTarget (SymTableNodePtr routineIdPtr); TypePtr execwhoShot (SymTableNodePtr routineIdPtr); TypePtr execwhoDestroyed (SymTableNodePtr routineIdPtr); TypePtr execgetNearestEnemy (SymTableNodePtr routineIdPtr); TypePtr execFindObject (SymTableNodePtr routineIdPtr); TypePtr execFindObjectExcept (SymTableNodePtr routineIdPtr); TypePtr execsetCurMood (SymTableNodePtr routineIdPtr); TypePtr execgetHP (SymTableNodePtr routineIdPtr); TypePtr execgetLocation (SymTableNodePtr routineIdPtr); TypePtr execgetNearestPathPoint (SymTableNodePtr routineIdPtr); TypePtr execgetGreatestThreat (SymTableNodePtr routineIdPtr); TypePtr execgetLeastThreat (SymTableNodePtr routineIdPtr); TypePtr execgetMechType (SymTableNodePtr routineIdPtr); TypePtr execgetAlignment (SymTableNodePtr routineIdPtr); TypePtr execsetAlignment (SymTableNodePtr routineIdPtr); TypePtr execgetGunnerySkill (SymTableNodePtr routineIdPtr); TypePtr execgetPilotSkill (SymTableNodePtr routineIdPtr); TypePtr execsetSkill (SymTableNodePtr routineIdPtr); TypePtr execsetSkillLevel (SymTableNodePtr routineIdPtr); TypePtr execSetAttackThrottle (SymTableNodePtr routineIdPtr); TypePtr execGetAttackThrottle (SymTableNodePtr routineIdPtr); TypePtr execSetIgnoreFriendlyFire (SymTableNodePtr routineIdPtr); TypePtr execSetFiringDelay (SymTableNodePtr routineIdPtr); TypePtr execSetCombatLeash (SymTableNodePtr routineIdPtr); TypePtr execSetGUITarget (SymTableNodePtr routineIdPtr); TypePtr execGetGUITarget (SymTableNodePtr routineIdPtr); TypePtr execGetZoomState (SymTableNodePtr routineIdPtr); TypePtr execSetCrouchState (SymTableNodePtr routineIdPtr); TypePtr execGetTeamNumber (SymTableNodePtr routineIdPtr); TypePtr execTeamExists (SymTableNodePtr routineIdPtr); TypePtr execGetGameParam (SymTableNodePtr routineIdPtr); TypePtr execSetTeamTracking (SymTableNodePtr routineIdPtr); TypePtr execgetTimer (SymTableNodePtr routineIdPtr); TypePtr execsetTimer (SymTableNodePtr routineIdPtr); TypePtr execplayerOrder (SymTableNodePtr routineIdPtr); TypePtr execgetEliteLevel (SymTableNodePtr routineIdPtr); TypePtr execsetEliteLevel (SymTableNodePtr routineIdPtr); TypePtr execclearMoveOrder (SymTableNodePtr routineIdPtr); TypePtr execIsShutdown (SymTableNodePtr routineIdPtr); TypePtr execisShot (SymTableNodePtr routineIdPtr); TypePtr execisWithin (SymTableNodePtr routineIdPtr); TypePtr execisWithinLoc (SymTableNodePtr routineIdPtr); TypePtr execisDead (SymTableNodePtr routineIdPtr); TypePtr execisEqual (SymTableNodePtr routineIdPtr); TypePtr execisLesser (SymTableNodePtr routineIdPtr); TypePtr execisGreater (SymTableNodePtr routineIdPtr); TypePtr execequalID (SymTableNodePtr routineIdPtr); TypePtr execisRammed (SymTableNodePtr routineIdPtr); TypePtr execwhoRammed (SymTableNodePtr routineIdPtr); TypePtr execisWithinNav (SymTableNodePtr routineIdPtr); TypePtr execcanSee (SymTableNodePtr routineIdPtr); TypePtr execcanTarget (SymTableNodePtr routineIdPtr); TypePtr execbattleValueLesser (SymTableNodePtr routineIdPtr); TypePtr execbattleValueLesserID (SymTableNodePtr routineIdPtr); TypePtr exectimeLesser (SymTableNodePtr routineIdPtr); TypePtr exectimeGreater (SymTableNodePtr routineIdPtr); TypePtr execrand (SymTableNodePtr routineIdPtr); TypePtr execplaySound (SymTableNodePtr routineIdPtr); TypePtr execplaySoundOnce (SymTableNodePtr routineIdPtr); TypePtr execkillSound (SymTableNodePtr routineIdPtr); TypePtr execSetAudioFXEnabled (SymTableNodePtr routineIdPtr); TypePtr execplayMusic (SymTableNodePtr routineIdPtr); TypePtr execkillMusic (SymTableNodePtr routineIdPtr); TypePtr execfadeInMusic (SymTableNodePtr routineIdPtr); TypePtr execfadeOutMusic (SymTableNodePtr routineIdPtr); TypePtr execplayEffect (SymTableNodePtr routineIdPtr); TypePtr execkillEffect (SymTableNodePtr routineIdPtr); TypePtr execSetChanceLancematesEject (SymTableNodePtr routineIdPtr); TypePtr execSetChanceLancematesOKWhenEjecting (SymTableNodePtr routineIdPtr); TypePtr execSetChanceLancematesInjuredWhenEjecting (SymTableNodePtr routineIdPtr); TypePtr execRevealLancemate (SymTableNodePtr routineIdPtr); TypePtr execHideLancemate (SymTableNodePtr routineIdPtr); TypePtr execcheckObjectiveCompletion (SymTableNodePtr routineIdPtr); TypePtr execisVisible (SymTableNodePtr routineIdPtr); TypePtr execrevealObjective (SymTableNodePtr routineIdPtr); TypePtr exechideObjective (SymTableNodePtr routineIdPtr); TypePtr execfailObjective (SymTableNodePtr routineIdPtr); TypePtr execfailObjectiveAll (SymTableNodePtr routineIdPtr); TypePtr execIsMissionComplete (SymTableNodePtr routineIdPtr); TypePtr execsuccessObjective (SymTableNodePtr routineIdPtr); TypePtr execsuccessObjectiveAll (SymTableNodePtr routineIdPtr); TypePtr execsaveGame(SymTableNodePtr routineIdPtr); TypePtr execshowAllRevealedObjectives (SymTableNodePtr routineIdPtr); TypePtr execrevealNavPoint (SymTableNodePtr routineIdPtr); TypePtr execsetNavPoint (SymTableNodePtr routineIdPtr); TypePtr execIsNavRevealed (SymTableNodePtr routineIdPtr); TypePtr execHideNav (SymTableNodePtr routineIdPtr); TypePtr execSetRadarNav (SymTableNodePtr routineIdPtr); TypePtr execcreateHeatSphere (SymTableNodePtr routineIdPtr); TypePtr execcreateFogSphere (SymTableNodePtr routineIdPtr); TypePtr execcreateInstantHeatSphere (SymTableNodePtr routineIdPtr); TypePtr execcreateRadarSphere (SymTableNodePtr routineIdPtr); TypePtr execteleport (SymTableNodePtr routineIdPtr); TypePtr execteleportAndLook (SymTableNodePtr routineIdPtr); // jcem TypePtr execteleportToHell (SymTableNodePtr routineIdPtr); TypePtr execplayChatter (SymTableNodePtr routineIdPtr); TypePtr execplayChatterPriority (SymTableNodePtr routineIdPtr); TypePtr execkillChatter (SymTableNodePtr routineIdPtr); TypePtr execstartTimer (SymTableNodePtr routineIdPtr); TypePtr execkillTimer (SymTableNodePtr routineIdPtr); TypePtr execresetTimer (SymTableNodePtr routineIdPtr); TypePtr execpauseTimer (SymTableNodePtr routineIdPtr); TypePtr execorderDie (SymTableNodePtr routineIdPtr); TypePtr execorderMoveLookOut (SymTableNodePtr routineIdPtr); TypePtr execorderMoveTo (SymTableNodePtr routineIdPtr); TypePtr execorderMoveToFree (SymTableNodePtr routineIdPtr); TypePtr execorderMoveToRigid (SymTableNodePtr routineIdPtr); TypePtr execorderMoveFlee (SymTableNodePtr routineIdPtr); TypePtr execorderMoveResumePatrol (SymTableNodePtr routineIdPtr); TypePtr execorderMoveResumePatrolFree (SymTableNodePtr routineIdPtr); TypePtr execorderMoveResumePatrolRigid (SymTableNodePtr routineIdPtr); TypePtr execorderMoveFollow (SymTableNodePtr routineIdPtr); TypePtr execorderMoveSit (SymTableNodePtr routineIdPtr); TypePtr execorderMoveToLocPoint (SymTableNodePtr routineIdPtr); TypePtr execorderMoveToObject (SymTableNodePtr routineIdPtr); TypePtr execorderAttack (SymTableNodePtr routineIdPtr); TypePtr execorderAttackTactic (SymTableNodePtr routineIdPtr); TypePtr execorderTakeOff (SymTableNodePtr routineIdPtr); TypePtr execorderLand (SymTableNodePtr routineIdPtr); TypePtr execorderAttackBomb (SymTableNodePtr routineIdPtr); TypePtr execorderStopAttacking (SymTableNodePtr routineIdPtr); TypePtr execorderShootPoint (SymTableNodePtr routineIdPtr); TypePtr execlancemateCommand (SymTableNodePtr routineIdPtr); TypePtr execEnableAIStats (SymTableNodePtr routineIdPtr); TypePtr execDisableAIStats (SymTableNodePtr routineIdPtr); TypePtr execEnableMoveLines (SymTableNodePtr routineIdPtr); TypePtr execDisableMoveLines (SymTableNodePtr routineIdPtr); TypePtr execEnableGlobalInvulnerable (SymTableNodePtr routineIdPtr); TypePtr execDisableGlobalInvulnerable (SymTableNodePtr routineIdPtr); TypePtr execEnableInvulnerable (SymTableNodePtr routineIdPtr); TypePtr execDisableInvulnerable (SymTableNodePtr routineIdPtr); TypePtr execDestroy (SymTableNodePtr routineIdPtr); TypePtr execGOSMenuItemExec (SymTableNodePtr routineIdPtr); TypePtr execGOSMenuItemChecked (SymTableNodePtr routineIdPtr); TypePtr execSetTargetDesirability (SymTableNodePtr routineIdPtr); TypePtr execSetIsShotRadius (SymTableNodePtr routineIdPtr); TypePtr execSetSquadTargetingRadius (SymTableNodePtr routineIdPtr); TypePtr execSetSearchLight (SymTableNodePtr routineIdPtr); TypePtr execSetGroupAI (SymTableNodePtr routineIdPtr); TypePtr execGetLancemate (SymTableNodePtr routineIdPtr); TypePtr execNotifyGroupEnemySpotted (SymTableNodePtr routineIdPtr); TypePtr execTacticIsFinished (SymTableNodePtr routineIdPtr); TypePtr execGroupAllDead (SymTableNodePtr routineIdPtr); TypePtr execGroupAddObject (SymTableNodePtr routineIdPtr); TypePtr execGroupRemoveObject (SymTableNodePtr routineIdPtr); TypePtr execGroupNumDead (SymTableNodePtr routineIdPtr); TypePtr execGroupSize (SymTableNodePtr routineIdPtr); TypePtr execGroupContainsObject (SymTableNodePtr routineIdPtr); TypePtr execGroupGetFirstGroup (SymTableNodePtr routineIdPtr); TypePtr execGroupGetFirstObject (SymTableNodePtr routineIdPtr); TypePtr execGroupGetObject (SymTableNodePtr routineIdPtr); TypePtr execGroupObjectID (SymTableNodePtr routineIdPtr); TypePtr execGroupAllWithin (SymTableNodePtr routineIdPtr); TypePtr execTeamObjectID (SymTableNodePtr routineIdPtr); TypePtr execSetMemoryInteger (SymTableNodePtr routineIdPtr); TypePtr execSetMemoryReal (SymTableNodePtr routineIdPtr); TypePtr execGetMemoryInteger (SymTableNodePtr routineIdPtr); TypePtr execGetMemoryReal (SymTableNodePtr routineIdPtr); TypePtr execSetGlobalTrigger (SymTableNodePtr routineIdPtr); TypePtr execGetGlobalTrigger (SymTableNodePtr routineIdPtr); TypePtr execSetSensorVisibility (SymTableNodePtr routineIdPtr); TypePtr execSetAutoTargeting (SymTableNodePtr routineIdPtr); TypePtr execEnablePerWeaponRayCasting (SymTableNodePtr routineIdPtr); TypePtr execcinemaStart (SymTableNodePtr routineIdPtr); TypePtr execcinemaEnd (SymTableNodePtr routineIdPtr); TypePtr execSetCameraFootShake(SymTableNodePtr routineIdPtr); TypePtr execplay2DAnim (SymTableNodePtr routineIdPtr); TypePtr execsetinternalcamera (SymTableNodePtr routineIdPtr); TypePtr execsetactivecamera (SymTableNodePtr routineIdPtr); TypePtr execcinemaskip (SymTableNodePtr routineIdPtr); TypePtr execsetcameraFOV (SymTableNodePtr routineIdPtr); TypePtr execfadetoblack (SymTableNodePtr routineIdPtr); TypePtr execfadefromblack (SymTableNodePtr routineIdPtr); TypePtr execfadetowhite (SymTableNodePtr routineIdPtr); TypePtr execfadefromwhite (SymTableNodePtr routineIdPtr); TypePtr execcamerafollowobject (SymTableNodePtr routineIdPtr); TypePtr execcamerafollowpath (SymTableNodePtr routineIdPtr); TypePtr execcameraposition (SymTableNodePtr routineIdPtr); TypePtr execcameradetach (SymTableNodePtr routineIdPtr); TypePtr execcameraoffset (SymTableNodePtr routineIdPtr); TypePtr execoverridecamerapitch (SymTableNodePtr routineIdPtr); TypePtr execoverridecamerayaw (SymTableNodePtr routineIdPtr); TypePtr execoverridecameraroll (SymTableNodePtr routineIdPtr); TypePtr execresetcameraoverrides (SymTableNodePtr routineIdPtr); TypePtr exectargetfollowobject (SymTableNodePtr routineIdPtr); TypePtr exectargetfollowpath (SymTableNodePtr routineIdPtr); TypePtr exectargetposition (SymTableNodePtr routineIdPtr); TypePtr exectargetdetach (SymTableNodePtr routineIdPtr); TypePtr exectargetoffset (SymTableNodePtr routineIdPtr); TypePtr execSetDebugString (SymTableNodePtr routineIdPtr); TypePtr execshutDown (SymTableNodePtr routineIdPtr); TypePtr execstartup (SymTableNodePtr routineIdPtr); TypePtr execPlayerShooting (SymTableNodePtr routineIdPtr); TypePtr execorderFormationMove (SymTableNodePtr routineIdPtr); TypePtr execorderFormOnSpot (SymTableNodePtr routineIdPtr); TypePtr execPlayerAI (SymTableNodePtr routineIdPtr); TypePtr execStopExecute (SymTableNodePtr routineIdPtr); TypePtr execStartExecute (SymTableNodePtr routineIdPtr); TypePtr execSetActivationDistance (SymTableNodePtr routineIdPtr); TypePtr execDistance (SymTableNodePtr routineIdPtr); TypePtr execSelfDestruct (SymTableNodePtr routineIdPtr); TypePtr execFlyBy (SymTableNodePtr routineIdPtr); TypePtr execSave (SymTableNodePtr routineIdPtr); TypePtr execHelpMessage (SymTableNodePtr routineIdPtr); TypePtr execGetDifficulty (SymTableNodePtr routineIdPtr); TypePtr execEject (SymTableNodePtr routineIdPtr); TypePtr execAddMechInstanceSalvage (SymTableNodePtr routineIDPtr); TypePtr execAddComponentSalvage (SymTableNodePtr routineIDPtr); TypePtr execAddWeaponSalvage (SymTableNodePtr routineIDPtr); TypePtr execMarkBuildingAsScorable (SymTableNodePtr routineIDPtr); TypePtr execJump (SymTableNodePtr routineIdPtr); TypePtr execCrouch (SymTableNodePtr routineIdPtr); TypePtr execFall (SymTableNodePtr routineIdPtr); TypePtr execSetCompositingEnabled (SymTableNodePtr routineIdPtr); TypePtr execSetSensorMode (SymTableNodePtr routineIdPtr); TypePtr execGetSensorMode (SymTableNodePtr routineIdPtr); TypePtr execSetMinSpeed (SymTableNodePtr routineIdPtr); TypePtr execTorsoPitch (SymTableNodePtr routineIdPtr); TypePtr execTorsoYaw (SymTableNodePtr routineIdPtr); TypePtr execSetGimped (SymTableNodePtr routineIdPtr); TypePtr execSetRotation (SymTableNodePtr routineIdPtr); TypePtr execSetHelicoptersIgnoreMissionBounds (SymTableNodePtr routineIdPtr); TypePtr execSetTorsoCenteringEnabled (SymTableNodePtr routineIdPtr); TypePtr execSetAlwaysIgnoreObstacles (SymTableNodePtr routineIdPtr); TypePtr execSetIgnoreFog (SymTableNodePtr routineIdPtr); TypePtr execDisableAIJumping (SymTableNodePtr routineIdPtr); TypePtr execAddBucket (SymTableNodePtr routineIdPtr); TypePtr execKillBucket (SymTableNodePtr routineIdPtr); TypePtr execShowBucket (SymTableNodePtr routineIdPtr); TypePtr execHideBucket (SymTableNodePtr routineIdPtr); TypePtr execGetBucketValue (SymTableNodePtr routineIdPtr); TypePtr execFindBucketValue (SymTableNodePtr routineIdPtr); TypePtr execSetBucketValue (SymTableNodePtr routineIdPtr); TypePtr execSetBucketMult (SymTableNodePtr routineIdPtr); TypePtr execTrackBucket (SymTableNodePtr routineIdPtr); TypePtr execTrackObjectBucket (SymTableNodePtr routineIdPtr); TypePtr execFindBucket (SymTableNodePtr routineIdPtr); TypePtr execAddCustomBucketParameter (SymTableNodePtr routineIdPtr); TypePtr execSetCustomBucketName (SymTableNodePtr routineIdPtr); TypePtr execSetCustomBucketNameIndex (SymTableNodePtr routineIdPtr); TypePtr execAddPoints (SymTableNodePtr routineIdPtr); TypePtr execChatMessage (SymTableNodePtr routineIdPtr); TypePtr execAttachFlag (SymTableNodePtr routineIdPtr); TypePtr execDropFlag (SymTableNodePtr routineIdPtr); // MSL 5.05 Return Flag Script Command TypePtr execReturnFlag (SymTableNodePtr routineIdPtr); TypePtr execDeactiveFlag (SymTableNodePtr routineIdPtr); TypePtr execSetMaxFlagsCarried (SymTableNodePtr routineIdPtr); TypePtr execSetFlagDropReturnTime (SymTableNodePtr routineIdPtr); TypePtr execSetFlagCaptureReturnTime (SymTableNodePtr routineIdPtr); TypePtr execSetFlagsEnabled (SymTableNodePtr routineIdPtr); TypePtr execSetFlagCaptureEnabled (SymTableNodePtr routineIdPtr); TypePtr execShowFlagsAsNavPoints (SymTableNodePtr routineIdPtr); TypePtr execSetViewMode (SymTableNodePtr routineIdPtr); TypePtr execGetViewMode (SymTableNodePtr routineIdPtr); TypePtr execSetInputTypeEnabled (SymTableNodePtr routineIdPtr); TypePtr execSetHUDComponentEnabled (SymTableNodePtr routineIdPtr); TypePtr execResetAmmo (SymTableNodePtr routineIdPtr); TypePtr execOverrideHeatOption (SymTableNodePtr routineIdPtr); TypePtr execSetMissionBounds (SymTableNodePtr routineIdPtr); TypePtr execRespawn (SymTableNodePtr routineIdPtr); TypePtr execResetMission (SymTableNodePtr routineIdPtr); TypePtr execGetDamageRating (SymTableNodePtr routineIdPtr); TypePtr execIsTargeted (SymTableNodePtr routineIdPtr); TypePtr execLookingToward (SymTableNodePtr routineIdPtr); TypePtr execFiredWeaponGroup (SymTableNodePtr routineIdPtr); TypePtr execIsSetToNavPoint (SymTableNodePtr routineIdPtr); TypePtr execEndMission (SymTableNodePtr routineIdPtr); TypePtr execorderDoorOpen (SymTableNodePtr routineIdPtr); TypePtr execorderDoorClose (SymTableNodePtr routineIdPtr); TypePtr execboardDropShip (SymTableNodePtr routineIdPtr); TypePtr execDrop (SymTableNodePtr routineIdPtr); TypePtr execShowTimer (SymTableNodePtr routineIdPtr); TypePtr execShowHelpArrow (SymTableNodePtr routineIdPtr); TypePtr execMakeColor (SymTableNodePtr routineIdPtr); TypePtr execSetHelpArrow (SymTableNodePtr routineIdPtr); TypePtr execPlayLancemateSound (SymTableNodePtr routineIdPtr); TypePtr execPlayVoiceOver (SymTableNodePtr routineIdPtr); TypePtr execPlayVoiceOverOnce (SymTableNodePtr routineIdPtr); TypePtr execKillVoiceOvers (SymTableNodePtr routineIdPtr); TypePtr execIsVoiceOverPlaying (SymTableNodePtr routineIDPtr); TypePtr execIsMusicPlaying (SymTableNodePtr routineIDPtr); TypePtr execStartMusic (SymTableNodePtr routineIDPtr); TypePtr execStartMusicAll (SymTableNodePtr routineIDPtr); TypePtr execPlayBettySound (SymTableNodePtr routineIDPtr); TypePtr execSpecifyTalker (SymTableNodePtr routineIdPtr); TypePtr execNavPointReached (SymTableNodePtr routineIdPtr); TypePtr execPlayTeamBettySound (SymTableNodePtr routineIDPtr); TypePtr execTeamSetNav (SymTableNodePtr routineIDPtr); TypePtr execRespawnMission (SymTableNodePtr routineIDPtr); TypePtr execLogMapRespawn(SymTableNodePtr routineIDPtr); TypePtr execLogDefendingTeam(SymTableNodePtr routineIDPtr); TypePtr execLogHQDestroyed(SymTableNodePtr routineIDPtr); TypePtr execLogDefendTimeAward(SymTableNodePtr routineIDPtr); TypePtr execSetDmgModifier (SymTableNodePtr routineIdPtr); // jcem TypePtr execRestoreOriginalBounds (SymTableNodePtr routineIdPtr); // jcem TypePtr execSetBoundsFromPaths (SymTableNodePtr routineIdPtr); // jcem TypePtr execRandSelect (SymTableNodePtr routineIdPtr); // jcem TypePtr execRespawnPosition (SymTableNodePtr routineIdPtr); // jcem TypePtr execGetCOOP (SymTableNodePtr routineIdPtr); // jcem TypePtr execSetCOOP (SymTableNodePtr routineIdPtr); // jcem TypePtr execGetTime (SymTableNodePtr routineIdPtr); // jcem TypePtr execGetTimeX (SymTableNodePtr routineIdPtr); // jcem TypePtr execIGetTime (SymTableNodePtr routineIdPtr); // jcem TypePtr execIGetTimeX (SymTableNodePtr routineIdPtr); // jcem TypePtr execPlaySoundStr (SymTableNodePtr routineIdPtr); // jcem } ABL::TypePtr ParseAddBucket (void); ABL::TypePtr ParseKillBucket (void); ABL::TypePtr ParseShowBucket (void); ABL::TypePtr ParseHideBucket (void); ABL::TypePtr ParseGetBucketValue (void); ABL::TypePtr ParseFindBucketValue (void); ABL::TypePtr ParseSetBucketValue (void); ABL::TypePtr ParseTrackBucket (void); ABL::TypePtr ParseTrackObjectBucket (void); ABL::TypePtr ParseFindBucket (void); #endif