// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__3376A352_035E_4275_A4F2_D4A2C610461D__INCLUDED_) #define AFX_STDAFX_H__3376A352_035E_4275_A4F2_D4A2C610461D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "MW4AppHeaders.hpp" #include "MW4Application.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "mw4\mw4shell.hpp" #include "mw4\hudcomp.hpp" #include #include #include #include #include #include #include #include #include // Insert your headers here #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define _T(x) x #include "nonmfc.h" #include "mugpdefs.h" #include "ctime.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__3376A352_035E_4275_A4F2_D4A2C610461D__INCLUDED_)