// AVSDlg.cpp : implementation file // #include "stdafx.h" #include "mw4gameed2.h" #include "AVSDlg.h" #include "ObjectManager.h" ///////////////////////////////////////////////////////////////////////////// // CAVSDlg dialog CAVSDlg::CAVSDlg(CString mname,MPGame *gme,CWnd* pParent /*=NULL*/) : CDialog(CAVSDlg::IDD, pParent) { MyGame=gme; MisName=mname; //{{AFX_DATA_INIT(CAVSDlg) //}}AFX_DATA_INIT } void CAVSDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAVSDlg) DDX_Control(pDX, IDC_INCLUDELIST, m_IncludeList); DDX_Control(pDX, IDC_EXCLUDLIST, m_ExcludeList); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAVSDlg, CDialog) //{{AFX_MSG_MAP(CAVSDlg) ON_BN_CLICKED(IDC_ADDSELECTED, OnAddselected) ON_BN_CLICKED(IDC_REMOVESELECTED, OnRemoveselected) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CAVSDlg message handlers BOOL CAVSDlg::OnInitDialog() { CDialog::OnInitDialog(); WIN32_FIND_DATA file_data; HANDLE file_find; file_find=FindFirstFile("Content\\Missions\\"+MisName+"\\Scripts\\*.abl",&file_data); if(file_find != INVALID_HANDLE_VALUE) { CString fname; do { fname=file_data.cFileName; fname=fname.Left(fname.ReverseFind('.')); m_ExcludeList.AddString(fname); } while (FindNextFile(file_find,&file_data)); } // TODO: Add extra initialization here for(int i=0;iScriptTotal;i++) { int eval=m_ExcludeList.FindString(-1,MyGame->ScriptPaths[i]); if(eval!=LB_ERR) { m_ExcludeList.DeleteString(eval); m_IncludeList.AddString(MyGame->ScriptPaths[i]); } } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CAVSDlg::OnOK() { // TODO: Add extra validation here MyGame->ScriptTotal=m_IncludeList.GetCount(); for(int i=0;iScriptTotal;i++) { m_IncludeList.GetText(i,MyGame->ScriptPaths[i]); } CDialog::OnOK(); } void CAVSDlg::OnAddselected() { int selcount=m_ExcludeList.GetSelCount(); if(selcount==0) return; int *selitms=new int[selcount]; m_ExcludeList.GetSelItems(selcount,selitms); CString str; int i; for(i=0;i