#if !defined(AFX_PANELDLG_H__7A68034D_A071_4CB0_B3A2_CDC69F7B1EC3__INCLUDED_) #define AFX_PANELDLG_H__7A68034D_A071_4CB0_B3A2_CDC69F7B1EC3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PanelDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CPanelDlg dialog class CPanelDlg : public CDialog { // Construction public: CPanelDlg(UINT nIDTemplate,CWnd* pParent = NULL); // standard constructor void Create(CWnd* pParent); UINT MyID; virtual BOOL ValidateData() { return UpdateData(TRUE);} virtual void UpdateGame() {} virtual void OnOK() { CDialog::OnOK();} virtual void OnCancel() { CDialog::OnCancel();} // Dialog Data //{{AFX_DATA(CPanelDlg) // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPanelDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPanelDlg) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PANELDLG_H__7A68034D_A071_4CB0_B3A2_CDC69F7B1EC3__INCLUDED_)