// ChildFrm.h : interface of the CChildFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDFRM_H__1B275CE9_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_) #define AFX_CHILDFRM_H__1B275CE9_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CLockedSplitter : public CSplitterWnd { public: void OnMouseMove(UINT nFlags,CPoint point) {return;} }; class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE(CChildFrame) public: CChildFrame(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: bool Initalized; void AdjustSplitter(); virtual ~CChildFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: CLockedSplitter m_wndSplitter; virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext); //{{AFX_MSG(CChildFrame) afx_msg void OnSize(UINT nType, int cx, int cy); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHILDFRM_H__1B275CE9_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)