// MissionCopy.h : main header file for the MISSIONCOPY application // #if !defined(AFX_MISSIONCOPY_H__596A646A_8379_464E_B11C_57A3DEEFF754__INCLUDED_) #define AFX_MISSIONCOPY_H__596A646A_8379_464E_B11C_57A3DEEFF754__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include ///////////////////////////////////////////////////////////////////////////// // CMissionCopyApp: // See MissionCopy.cpp for the implementation of this class // class CMissionCopyApp : public CWinApp { public: CMissionCopyApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMissionCopyApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMissionCopyApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MISSIONCOPY_H__596A646A_8379_464E_B11C_57A3DEEFF754__INCLUDED_)