// MissionCopyDlg.cpp : implementation file // #include "stdafx.h" #include "MissionCopy.h" #include "MissionCopyDlg.h" #include ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMissionCopyDlg dialog CMissionCopyDlg::CMissionCopyDlg(CWnd* pParent /*=NULL*/) : CDialog(CMissionCopyDlg::IDD, pParent) { //{{AFX_DATA_INIT(CMissionCopyDlg) m_FName = _T(""); //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CMissionCopyDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMissionCopyDlg) DDX_Control(pDX, IDC_MISSIONLIST, m_MisList); DDX_Text(pDX, IDC_FNAME, m_FName); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMissionCopyDlg, CDialog) //{{AFX_MSG_MAP(CMissionCopyDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_EXIT, OnExit) ON_BN_CLICKED(IDC_DOCOPY, OnDocopy) ON_LBN_SELCHANGE(IDC_MISSIONLIST, OnSelchangeMissionlist) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMissionCopyDlg message handlers BOOL CMissionCopyDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here WIN32_FIND_DATA file_data; HANDLE mission_search = FindFirstFile("Content\\Missions\\*.*" , &file_data); if(mission_search != INVALID_HANDLE_VALUE) { do if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) { CString mis_name(file_data.cFileName); if(mis_name.CompareNoCase(".") && mis_name.CompareNoCase("..")) { m_MisList.AddString(file_data.cFileName); } } while (FindNextFile(mission_search,&file_data)); } return TRUE; // return TRUE unless you set the focus to a control } void CMissionCopyDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CMissionCopyDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CMissionCopyDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CMissionCopyDlg::OnOK() { // TODO: Add extra validation here // CDialog::OnOK(); } void CMissionCopyDlg::OnCancel() { // TODO: Add extra cleanup here // CDialog::OnCancel(); } void CMissionCopyDlg::OnExit() { CDialog::OnOK(); } void CMissionCopyDlg::OnDocopy() { UpdateData(TRUE); CString new_mis_name=m_FName; CString new_mis_path="Content\\Missions\\"+new_mis_name; int pos=m_MisList.GetCurSel(); CString old_mis_name; if(pos<=0) return; m_MisList.GetText(pos,old_mis_name); CString old_mis_path="Content\\Missions\\"+old_mis_name; if(gos_DoesFileExist(new_mis_path)) { MessageBox("This Mission Already exists","Error",MB_OK); } else { gos_CreateDirectory(new_mis_path); gos_CreateDirectory(new_mis_path+"\\Scripts"); gos_CreateDirectory(new_mis_path+"\\Paths"); gos_CreateDirectory(new_mis_path+"\\DropZones"); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".data",old_mis_name,new_mis_name); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+"graph.data",old_mis_name,new_mis_name); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".instance",old_mis_name,new_mis_name); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".build",old_mis_name,new_mis_name); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".lights",old_mis_name,new_mis_name); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+"night.lights",old_mis_name,new_mis_name); ReplaceInNoteFile(old_mis_path+"\\"+old_mis_name+".ini",old_mis_name,new_mis_name); CopyAndRenameDir(old_mis_path,old_mis_name,new_mis_name); RenameInBuildFile(old_mis_name,new_mis_name); } } void CMissionCopyDlg::OnSelchangeMissionlist() { // TODO: Add your control notification handler code here int pos=m_MisList.GetCurSel(); if(pos>=0) { m_MisList.GetText(pos,m_FName); m_FName="CopyOf"+m_FName; UpdateData(FALSE); } } void CMissionCopyDlg::ReplaceInNoteFile(CString nfile,CString old_str,CString new_str) { nfile.MakeLower(); old_str.MakeLower(); new_str.MakeLower(); int occ; bool mod=false; if(!gos_DoesFileExist(nfile)) return; { NotationFile note_file(nfile); NotationFile::PageIterator *pages=note_file.MakePageIterator(); Page *page; const char *ccs; while(page=pages->ReadAndNext()) { CString page_name(page->GetName()); page_name.MakeLower(); occ=page_name.Replace(old_str,new_str); if(occ>0) page->SetName(page_name); Page::NoteIterator *notes=page->MakeNoteIterator(); Note *note; while(note=notes->ReadAndNext()) { note->GetEntry(&ccs); CString note_val(ccs); note_val.MakeLower(); occ=note_val.Replace(old_str,new_str); if(occ>0) note->SetEntry(note_val); } } nfile.Replace(old_str,new_str); note_file.SaveAs(nfile); } } void CMissionCopyDlg::CopyAndRenameDir(CString old_dir_name,CString old_str,CString new_str) { old_dir_name.MakeLower(); old_str.MakeLower(); new_str.MakeLower(); CString new_dir_name=old_dir_name; new_dir_name.Replace(old_str,new_str); WIN32_FIND_DATA file_data; HANDLE mission_search = FindFirstFile(old_dir_name+"\\*.*" , &file_data); if(mission_search != INVALID_HANDLE_VALUE) { do { CString str(file_data.cFileName); CString old_file_name=old_dir_name+"\\"+file_data.cFileName; if(file_data.dwFileAttributes&FILE_ATTRIBUTE_DIRECTORY) { if(str.CompareNoCase(".") && str.CompareNoCase("..")) { CopyAndRenameDir(old_file_name,old_str,new_str); } } else { CString new_file_name=old_file_name; new_file_name.MakeLower(); new_file_name.Replace(old_str,new_str); if(!gos_DoesFileExist(new_file_name)) { CopyFile(old_file_name,new_file_name,true); } } } while (FindNextFile(mission_search,&file_data)); } } void CMissionCopyDlg::RenameInBuildFile(CString old_str,CString new_str) { old_str.MakeLower(); new_str.MakeLower(); NotationFile build_file("Content\\MechWarrior4.build"); Page *build_page = build_file.FindPage(""); Check_Object(build_page); Note *texture_note = build_page->FindNote("textures.build"); Check_Object(texture_note); NotationFile texture_file; texture_note->GetEntry(&texture_file); Page *texture_page = texture_file.FindPage(""); Check_Object(texture_page); Note *core_note = texture_page->FindNote("core.build"); Check_Object(core_note); NotationFile core_file; core_note->GetEntry(&core_file); Page *core_page = core_file.FindPage(""); Check_Object(core_page); Note *prop_note = core_page->FindNote("props.build"); Check_Object(prop_note); NotationFile prop_file; prop_note->GetEntry(&prop_file); Page *prop_page = prop_file.FindPage(""); Check_Object(prop_page); Page::NoteIterator *map_notes=prop_page->MakeNoteIterator(); Note *map_note; while(map_note=map_notes->ReadAndNext()) { NotationFile mission_file; map_note->GetEntry(&mission_file); Page *mission_page=mission_file.GetPage(""); if( mission_page) { Page::NoteIterator *mission_notes=mission_page->MakeNoteIterator(); Note *mission_note; while(mission_note=mission_notes->ReadAndNext()) { CString mis_name(mission_note->GetName()); mis_name.MakeLower(); if(mis_name.Replace(old_str,new_str)>0) { mission_note->SetName(mis_name); } } } map_note->SetEntry(&mission_file); } prop_note->SetEntry(&prop_file); core_note->SetEntry(&core_file); texture_note->SetEntry(&texture_file); build_file.Save(); }